Originally posted by General Ludd
But it was implied. When you're saying that small-time developersmake less polished games, you're essentially saying that big-time developers regularily make a practice of it. They don't.
But it was implied. When you're saying that small-time developersmake less polished games, you're essentially saying that big-time developers regularily make a practice of it. They don't.
Then don't run your mouth about Paradox.
I think you're making this up. I've never seen a single person say that Super Power is good, outside of maybe a fanboy or two in their own forums. At best, it had potential.
But my original point was that the small guys "who can't hack it" tend to care more about the game than the money - they're making the games they've always wanted to play. Developers like Paradox and Illwinter put their heart into it and continue to tweak and improve the game years after it's been released (and they even play their own games. ) They listen to feedback from their fans during the whole process. You don't get that kind of love from developers who're only interested in reaching the dead-line and starting on a new project.
You can say companies like Paradox and Illwinter continue to tweak and improve the game years after it's been released, but big-name developers like Blizzard and Valve do the exact same thing. There is no correlation between the two, aside from the fact that the small-time developers don't have the money to hire big-time talent nor afford lots of polish and testing, in general.
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