GhengisFarb's thread reminded me a Team Mafia game I have played a long time ago. Each team includes a Don, two or more Lieutenants, and a number of Hitmen. There are also an unspecified number of Bystanders. Each team knows its own people, but won't know who are on the other team(s), and won't know who the Bystanders are.
Bystanders - cannot be killed. If a Mafia member attempts a hit on a Bystander, that person is dead instead. Knows who everybody is.
Mafia Don - can kill anybody, except a Bystander.
Mafia Lieutentant - can kill an opposing Lieutentant or hitman. Needs two or more to eliminate an opposing Don.
Mafia Hitman - can kill an opposing hitman. Needs 4 or more to rubout an opposing Don. Needs 2 or more to kill and opposing Lieutentant.
Each turn, each team orders a hit on somebody with the required number of killers. The objective is to completely eliminate the other teams.
Bystanders cannot make hits, but they can attempt to confuse the Mafia teams to make mistakes. Bystanders win if none of the Mafia team wins.
Bystanders - cannot be killed. If a Mafia member attempts a hit on a Bystander, that person is dead instead. Knows who everybody is.
Mafia Don - can kill anybody, except a Bystander.
Mafia Lieutentant - can kill an opposing Lieutentant or hitman. Needs two or more to eliminate an opposing Don.
Mafia Hitman - can kill an opposing hitman. Needs 4 or more to rubout an opposing Don. Needs 2 or more to kill and opposing Lieutentant.
Each turn, each team orders a hit on somebody with the required number of killers. The objective is to completely eliminate the other teams.
Bystanders cannot make hits, but they can attempt to confuse the Mafia teams to make mistakes. Bystanders win if none of the Mafia team wins.
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