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  • #31
    the thing is, Jamski, that more people make it easier in a nonlinear fashion

    because we always gang up on monsters to take them down

    I mean, when 6 people are nailing you, even if you are even with the members of the group in levels, you are going to go down really fast

    and so should be worth a lot less xp

    Jon Miller
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

    Comment


    • #32
      are possible CRs these?

      n ... 5 4 3 2 1 1/2 1/3 1/4 1/6 1/8

      ?

      so Encounter = CR of higthest +1 per additional monster of equal to highest or one less level + 1/2 per additional monster of 2-3 less levels + 1/3 per addional monster of 4-5 less levels +...

      Jon Miller
      Jon Miller-
      I AM.CANADIAN
      GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

      Comment


      • #33
        compare that to average party level +1 per member over 4 and than devide the result by number of party members

        Jon Miller
        Jon Miller-
        I AM.CANADIAN
        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

        Comment


        • #34
          so we once fought a battle (earlier) with 2 humans (CRs of roughly 3, maybe 4), 2 halfelves (Similiar CRs), 4 orcs and 5 goblins

          we had 3 members of level 5

          so that would maybe be 4 + 3 + 2 + 1 versus 5 - 1

          giving 10 (or 8 if my memory is bad) versus 4 (or 5)? that is really nice to us (one of us almost died BTW (because he got 2 crits against him by the two humans) and I lost half my HP)

          Jon Miller
          Jon Miller-
          I AM.CANADIAN
          GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

          Comment


          • #35
            I say that you should forget such precise calculations, and just let the GM decide roughly how much XP you have.
            Also, I don't think that you should be able to level up in the middle of a session. The character should continue as though everything is normal, and will only be able to take advantage of the new powers once the party have rested.
            This way, the GM can control when characters level up better than telling them how many XP points they won in each battle/for solving each puzzle.

            Comment


            • #36
              we generally have the GM tell us what we have after every couple of gaming sessions

              personally I think that XP shuold be given for roleplay rather than solving puzzles (because what about the low int people or what have you?) but that is just me

              roleplay, quest, and monster killing

              my group is inclined to give it for saying what the GM is thinking and making clever comments (As well as quest and monster killing)

              we actually can't level up until we find someone to train us, which can be hard for some of us

              Jon Millker
              Jon Miller-
              I AM.CANADIAN
              GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

              Comment


              • #37
                Sorry about that: when I said solving puzzles I meant the whole cerebral part of the game, whether proper, in character roleplaying, or completing quests and challenges. The reason I think that the XP should be down to the discretion of the GM is exactly that you say: solving puzzles will obviously benefit the characters with higher intelligence, so they should get more XP for that sort of thing, fighters get more XP for battles and other character classes should be rewarded for class- or alignment- appropriate actions.

                Comment


                • #38
                  added idea

                  take less than ones and add the CRs of them before any other part of the calculation is done

                  like 9 goblins would be 3 CR 1s or an EL of 3 (if they are the highest), a warg and 9 goblins would be an EL of 4 (rounding down)

                  hmm, maybe close should include 2 lower (I realised I misread you)

                  Jon Miller
                  Jon Miller-
                  I AM.CANADIAN
                  GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                  Comment


                  • #39
                    ok, retry

                    a warg (CR 3) and 9 goblins (1/3 each) would correspond to 3 + 1 x (1/3 * 3 * 3) = 6

                    9 goblins would be (1/3 * 9) = 3

                    4 humans (CR 4s) + 4 Orcs (CR 1/2s ?) + 6 Goblins (CR 1/3s) = 4 + 1 * 4 + 1/2 * (1/2 * 4 + 1/3 * 6) = 10

                    4 humans (CR 3s) + 4 Orcs (CRs 1/2 ?) + 6 Goblins (CR 1/3s) = 3 + 1 * 4 + 1 * (1/2 * 4 + 1/3 * 6) = 11

                    nope, that algorithim doesn't make sense

                    how about (CR of Highest) + (Number of highest if more than 1) + (Sum for all lower CRs) (number of monsters of given CR - 2 ^ (CR of highest - CR of monsters of given CR))

                    so like this
                    CRH = CR of highest
                    NCRH = number of CR of Highest
                    CR = CR
                    NCR = number of CR

                    so EL = CRH + (NCRH if NCRH>1) + Sum over CR (NCR - 2^(CRH-CR))

                    this is no longer me just trying to ask a simple question, this is me wasting time trying to make up an algorithim that makes sense

                    Jon Miller
                    Jon Miller-
                    I AM.CANADIAN
                    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                    Comment


                    • #40
                      According to the faq, you should take the highest CR and add to it based on the difficulty of additional creatures. So

                      4 humans (CR 4s) + 4 Orcs (CR 1/2s ?) + 6 Goblins (CR 1/3s)

                      Highest CR is 4.
                      +4 for 4 of them (note this is not linear, 8 would only be +6).

                      The Orcs and goblins together barely make up a CR3 encounter so in total only add another +1

                      Final EL 9


                      9 goblins CR 1/3:

                      Its 4 1/3 goblins = EL1
                      so you effectively have just over two CR1 monsters. +2

                      Final EL 3



                      A warg (CR3) plus those 9 Goblins (Total EL3) is the same as two CR 3 monsters, therefore 3 + 2

                      Final EL 5.
                      To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                      H.Poincaré

                      Comment


                      • #41
                        how about this

                        highest CR - 1
                        +
                        number of enemies of highest CR or 1 less
                        +
                        do standard CR addition on lower enemies (following this formula, so it is recursive) to see if there there are any added together that equal highest CR, throw away any remainders

                        so a warg + 4 goblins would only be an EL of 3 (unless 1 is close enough to 3 to count in which case it will be 4)

                        I have the dmg at home, so I can check a little later

                        Jon Miller
                        Jon Miller-
                        I AM.CANADIAN
                        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                        Comment


                        • #42
                          I didn't realise anyone was actually that bothered to work it out. Get the GM to guess within about 200-300 EXP and you'll be fine.

                          -Jam
                          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                          Taht 'ventisular link be woo to clyck.

                          Comment


                          • #43
                            I din't have anything better to do

                            Jon Miller
                            Jon Miller-
                            I AM.CANADIAN
                            GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                            Comment


                            • #44
                              Is your game like "on hold" for 24 hours while you work out the EXP

                              -Jam
                              1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                              That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                              Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                              Taht 'ventisular link be woo to clyck.

                              Comment


                              • #45
                                no

                                we only play once a week

                                we have only played 3 times

                                Jon Miller
                                Jon Miller-
                                I AM.CANADIAN
                                GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                                Comment

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