I don't think you should get XP solely by killing off critters. That's just silly. Besides, a level 25 fighter fighting 400 goblins who mob him all at once is going to be one very dead fighter.
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(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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well, I see as it providing fighting experince (or the like)
it probably shouldn't be the only source of experince, but being a part definitely makes sense
Jon MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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Sure, combat should be part of the whole thing, but it shouldn't be the whole thing.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by SnowFire
I say just have the DM make up the XP. Fighting monsters shouldn't be your main source of XP anyway; solving problems should.
That said, I think Jamski is correct... for normal monsters. It's for enemy humans that the rules you refer to, JM, come into effect. For classed enemies, their CR is their (average) level, and every doubling of adversaries adds two to the EL. So a 6th level character is EL 6; a 5th & an 7th level character are EL 8; and a 5th, 5th, 6th, and 9th level character is a little more than EL 10.
Of course these numbers are ridiculous, because they don't take into account any special equipment or magic, the battle setting, etc. But that's what's canonical, at least.
JMJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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That sounds like a good idea.
When I was a DM I fudged all the time.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Well, for normal monsters I was right. Otherwise just either
a)Most groups ditch CR and award the base EXP for every monster regardless of party level, or
b)Get the GM to award EXP as he sees fit.
c)CR is the only really sucky thing about 3ed, and noone really can be arsed with it.
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Taken from WOTC forums:
**********Section 2: XP, CR, ECLs**********
Q: How much XP is critter; worth?
A: In 3rd Ed., PCs do not receive flat amounts of XP for defeating a given monster (as was the case in previous editions). Instead the value for defeating a monster is based on it's Challenge Rating (CR) compared to the level of the PCs. Full information is given on pages 165-167 of the Dungeon Master's Guide. In general, a party that defeats a monster of CR equal to the party level will receive and amount of XP equal to 300 x the CR (divided amongst the party members), while a lower level party will receive a greater amount of XP for defeating the same monster and a higher level party will receive a smaller amount of XP.
Q: How does the CR (Challenge Rating) system work ?
A: A single monster of CRor group of monsters with total Encounter Level (EL) is a good fight for a typical party of four level ; adventurers. In general, it is assumed that such a fight will exhaust about 20% of the party's total resources (HPs, spells, limited use magic items, etc.). See pages 100-103 and 165-167 of the DMG for further details.
Q: How do I calculate the EL for encounters involving different types of monsters?
A: In general (for monsters of CR 1 or greater) two monsters of the same CR working together have a combined Encounter Level of that CR+2, four monsters of the same CR working together have a combined Encounter Level of that CR+4, eight monsters of the same CR working together have a combined Encounter Level of that CR+6 and so on. Also in general two monsters of close but not equal CRs working together have a combined Encounter Level of the higher CR+1.
However, if the monsters have individual CRs of less than 1, the math is different.
In general, for a creature with a CR of 1/6, 8 of them are a CR 1 encounter
See pages 101-103 and 165-167 of the Dungeon Master's Guide for a more complete explanation. Pay special attention to the Encounter Numbers chart on page 101 and the guidelines for Modifying Encounter Levels on page 167.
Q: How do I calculate the CR for advanced monsters?
A: The Challenge rating note at the bottom of page 14 of the Monster Manual states that the CR for a monster advanced by hit dice does not change, but that the experience point award increases by the same ratio as the increase in HD. There is however errata to this which states that each doubling of the creature's HD increase the creature's CR by 2 and that each 50% increase in the creature's HD increases the creature's CR by 1. This results in the same amount of XP as would be awarded by doing it the way mentioned in the MM, but no longer implies that an advanced creature is a fair fight for PCs who are on par with the base creature.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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Play 2nd Edition instead. Or just use arbitary EXP amounts.
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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things grumbold, I might be able to figure that out
2nd edition is interesting, but one of the inital 3 people (2 players and the GM) would only play 3 so we are playinh 3.5
Jon MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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You can still give EXP as in 2nd edition. Convert CR to EXP by a 300 fold multiplication.
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Applying those rules as I understand them:
2 Wargs:
CL3 monster, +2 for two of them = encounter level 5.
That would be a standard encounter for 4 5th level characters. Your party consists of 7 characters of average 5th level. Unless the DMG gives guidance about adjusting your party level upwards because of its size, you'll each get 1/7th of the XP listed in the DMG for an EC5 v Party level 5 encounter.
3 owlbears versus 2x6, 4x5
Assuming CL 4 owlbears:
CL4 monster, +3 for three of them = encounter level 7.
Party level is still 5, so you get 1/6 of the experience awarded in the DMG for an EL 7 vs Party level 5 encounter.
If the referee considers that you are getting too much experience this way then they may choose to rate your party as one or more levels higher because there are more of you.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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The EXP is divided between more people so it balances out, I thought?
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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hmm
ok how about this
since there are 6 of us, we get +2 to our character level to determine things
so like a 7 (this I am pretty sure is not in the rules, but makes sense, than if there are 3 of you you would subtract 1)
compared to a 7, I like it
JOn MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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From memory the table is weighted. The three owlbears came to EL 7, which I believe will award a considerable bonus of XP if tackled by a party of level 5. Yet the extra EL was because there were more owlbears for a standard size party to tackle. Since the party is larger it could be rated higher too.
Edit: you beat me to it. Yes I think a ref could consider you PL 5,6 or 7 depending on whether they were running a fast or slow levelling game. I would have thought the DMG would at least have some advice on this.Last edited by Grumbold; February 19, 2004, 11:17.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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