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City of Death (Apolyton game)

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  • #16
    *Click*

    Locked and loaded! Let's get slaughtering!

    Your map will have to be much bigger than the example above if you want more than a couple of players.

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    • #17
      Sure, the map will be much bigger, though I'm not going to tell how big

      But it might turn to NOT be a desserted village, but maybe I'll make it a house or something (You know one of those houses seen in horror-movies)... or maybe something completely different... who knows!!!



      Now we just need more players though... doesn't seem like players are interested... or they unclear about something?




      And more to the game:

      Each player has an inventory, where they've got space for 7 items... some items might take up 2+ space.
      From the beginning of the game I wont be able to include all possible weapons on the map, I might add some later...
      When a new weapon appeirs on the map, I'll post weapon info in this thread. When writing information about a weapon, I'll include the size of it, the normal use of it and such... By 'normal' I mean the most obvious thing to use it for, but sometimes a weapon might have several hidden uses (Like placing a bucket filled with rocks above a door... when someone enters, this player misses a full turn, for getting knocked out

      The alternate use of items* is something the players have to figure out by themself, giving me a full description on how you're planning on using it (and possible consequenses)... I will then respond back if I accept this use...


      This leaves up tons of ways to play this game

      * (Not all items I mention is directly classified as weapons... e.g. a bucket), but can be used as one (e.g. in combination with other objects)
      This space is empty... or is it?

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      • #18
        Wow, so we have like LOADS of freedom?

        -Jam
        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
        Taht 'ventisular link be woo to clyck.

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        • #19
          Yeah... it's pretty much up to the players imagination, as long as it makes sense


          This would of course leave lots of work for the GM, but since I'm not the GM for Nuclear War anymore, I'll be the one for this game
          This space is empty... or is it?

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          • #20
            This is becoming far more complicated with time.....

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            • #21
              Is it more of a roleplaying game then? But competetive?

              -Jam
              1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
              That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
              Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
              Taht 'ventisular link be woo to clyck.

              Comment


              • #22
                I don't know about roleplaying... never play those games, since I hate all this magic stuff that's always in roleplaying games...


                At the beginning I was considering adding noises and being able to run & walk, but I believe this will be stretching it a bit...

                I wonder if this will be possible or not... but I hope so



                Btw, pm'ing between players is of course allowed... could become useful if a police sets up a trap, and would like to warn another police, this player is 100% is not the mad-man
                This space is empty... or is it?

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                • #23
                  Doesn't have to have magic to be a RPG. Not at all. It just tends to have a degree of freedom for the players who "are" a character in the game, and tell the GM what they want to do each round.

                  -Jam
                  1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                  That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                  Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                  Taht 'ventisular link be woo to clyck.

                  Comment


                  • #24
                    I was just refering to the fact that most RPG's I've seen (or even just heard of) includes mages and such
                    This space is empty... or is it?

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                    • #25
                      Has this died the same death that the proposed 'poly RPG forum game did?

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                      • #26
                        I haven't had a look at that game, so I don't know...

                        I guess people have kept away from this game, because of the bad (and huge) explenation on how this game is supposed to be played...


                        If someone could come up with a better explenation, feel free...
                        This space is empty... or is it?

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                        • #27
                          It went a little something like this.

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                          • #28
                            I guess I could make this game "better"...

                            When The Sims 2 is being released I probably get it (one way or another ), where I could make a house directly to this game. Taking screenshots from all players from their point of view... with the better camera this might work (Depending on how low you can get the camera)...


                            ...just an idea... who knows if it'll work, but I'll sure try to see if I can get it working
                            This space is empty... or is it?

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