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  • #16
    Originally posted by vovan
    Will we be subtracting halfs from the action points then? Or will the rounding down apply there?
    Not subracting...adding.

    For example you choose weapon 5 armour 15

    Your first attack is

    A:11 D:3 P:14

    Your weapon and armour modifiers make it

    A:11+(5/2) =13.5
    D:3+(15/2)=10.5
    P:14+5=19
    If you were hit by your opponent your armour would also soak up 15 of his power, capesh?
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    • #17
      Capesh.

      And you'll do the maths

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

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      • #18
        Not sure if I understand it right, but it seems like half's can't be used, so I change it to:


        Shield: Shield of shadows (16 points)
        Weapon: Standard sword (4 points)



        Is this better?
        This space is empty... or is it?

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        • #19
          Originally posted by ADG
          Not sure if I understand it right, but it seems like half's can't be used, so I change it to:


          Shield: Shield of shadows (16 points)
          Weapon: Standard sword (4 points)

          Is this better?
          No, originally half were a waste, but I changed the rules not to round at all.

          Example:
          You W5A15, opponent W10A10

          You A17 D10 P15 modified to A19.5 D17.5 P20
          Opp A12 D14 P15 modified to A17 D19 P25

          End result is that you hit for 20-10=10 points and your opponents strike is blocked.

          So you do not have to change your stats if you do not want to. In fact odd numbers might be an advantage....might that is.

          Lastly, is no one else gonna sign up for this? And why not if I might ask, that is, what is the hold up?
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          • #20
            Btw isn't a round robin with 10 players going to take a bloody long time your cowboyness?

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            • #21
              No,

              You'll play half the opponents the first day and the other half the second.

              Your orders for day one (assume that you are player one and there are 9 total players) will look like this.

              vs P2
              A:XX D:XX P:XX
              A:XX D:XX P:XX
              A:XX D:XX P:XX

              vs P3
              A:XX D:XX P:XX
              A:XX D:XX P:XX
              A:XX D:XX P:XX

              vs P4
              A:XX D:XX P:XX
              A:XX D:XX P:XX
              A:XX D:XX P:XX

              vs P5
              A:XX D:XX P:XX
              A:XX D:XX P:XX
              A:XX D:XX P:XX

              And do not forget that it is only one combat round in the robin, hence I was thinking of giving two rl days for everyone to get the orders in resulting in a 4 day turn of the robin. However, with the massive amount of people signed up right now, looks like the robin will be done in one day.

              BTW, WTF (where...) is Asmodean?
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              • #22
                Forgive my ignorance of your intricate plan, but I thought we were fighting until someone dropped below 50. So why is there only one round of combat versus each player?

                Edit: I see that is in the rules, but since you have set it up so we can fight fast wouldn't the 50 HP rule be better even for that stage?

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                • #23
                  Originally posted by Spaced Cowboy
                  No, originally half were a waste, but I changed the rules not to round at all.

                  Example:
                  You W5A15, opponent W10A10

                  You A17 D10 P15 modified to A19.5 D17.5 P20
                  Opp A12 D14 P15 modified to A17 D19 P25

                  End result is that you hit for 20-10=10 points and your opponents strike is blocked.
                  Blah. I forgot that we subtract the power from the action points, not the attack. Sorry.
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                  • #24
                    The 50 hit point rule is for the semis. Plus I do not want to get too confused. It will be hard enough doing so many bouts at the same time (with overlaps, etc). Basically the round robin will be a spar and ties will even happen. The best four records will go into the semis.

                    If it turns out that we need to go to 50 on the RR, then we will change it for the next one (if there is one).
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                    • #25
                      Originally posted by Spaced Cowboy
                      vs P2
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX

                      vs P3
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX

                      vs P4
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX

                      vs P5
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX
                      A:XX D:XX P:XX
                      I don't know... First, we condense the three days' worth of orders into one. Then, we condense essentiall four fights for each person into one... I realize that this will expedite the process greatly and all, but it just seems to defeat the spirit of the game... I mean, the whole idea is to make one trying round against a person, then see how they respond and structure your next blow depending on what you think your opponent's reaction will be.

                      With the new rules, however, you are essentiall coming up with a number of random distributions, which ultimately determine the result of the fight... I guess that might only be a problem for the first fight, but... I don't know, we'll see. Just looks sorta suspicious to me, that's all.
                      XBox Live: VovanSim
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                      • #26
                        Ur the Caveman

                        W: Large Rock +10
                        A: Skull of Granite +10
                        (\__/) 07/07/1937 - Never forget
                        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                        (")_(") "Starting the fire from within."

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                        • #27
                          I know what you mean..........I also enjoyed the RPS will he/wont he game. But lots of thought has gone into this game........it's worth trying also.

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                          • #28
                            But one fight at a time, please, otherwise its just a bunch of numbers.

                            -Jam
                            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                            Taht 'ventisular link be woo to clyck.

                            Comment


                            • #29
                              Well it's not really the simultaneous fights, just 3 rounds together means that there is no interaction and reactive strategy between rounds, as Vovan said.

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                              • #30
                                Originally posted by Spaced Cowboy
                                No, originally half were a waste, but I changed the rules not to round at all.

                                Example:
                                You W5A15, opponent W10A10

                                You A17 D10 P15 modified to A19.5 D17.5 P20
                                Opp A12 D14 P15 modified to A17 D19 P25

                                End result is that you hit for 20-10=10 points and your opponents strike is blocked.

                                So you do not have to change your stats if you do not want to.
                                Ok... now (I think) I've got it... just keep the old stats then

                                Originally posted by Spaced Cowboy
                                BTW, WTF (where...) is Asmodean?
                                I've got no idea... He still haven't even responded to the Nuclear War...
                                This space is empty... or is it?

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