Accel & Straight ahead.
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Formula 1 - Apolyton (aka Yet Another Forum Game)
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Yeah, sitting in rah's slipstream ought to be good for something: I'm using less gas... yeah, that's it
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Alrightie, I will go break-left...
Code:.... .... .... .... = .... .... .... .... .... .... .... .... ..S. .... .... .... ...v .... .... .... .r.. J... .... .... .... .... .... ..a. .... .... .... .... = - mrmitchell - offroad; speed record - 8; distance from road record - 5
Speeds:
mrmitchell - 0
Skanky - 3
vovan - 4
rah - 5
Jamski - 5
alva - 4
Pave - 0
Frozzy - 0
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Heh, outta my way rah. Accellerate left
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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You do realize that you are hereby following mrmitchell offroad, Jamski?
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Hey, this is all sorts of cool--I'd like to join next round, if possible, and I've got an idea or two that I'll go ahead and throw in just to confuse you.
For the custom cars, a stat system something like this:
Top speed (self explanatory)
Acceleration (how much speed can go up/down in one turn)
Handling (how many spaces left/right car can move in one turn)
Durability (how many collisions car can take before reducing driver to flaming jelly)
Where each of the four stats gets a numerical value depending on how the player spends their "points" (cash money? hmm...), and some stats are more expensive to raise than others. For example:
Top speed would cost two
Acceleration would cost five
Handling would cost four
Durability would cost three
Such that a person beginning with 40 points would end up with something along these lines:
TS: 10
A: 1
H: 2
D: 2
And then the racers could get extra points by winning/placing, allowing them to pimp out their cars even more. UNFORTUNATELY, this leads to a slippery slope, so race rewards may not be the best system in the world.
Good? Bad? I thought it might work.
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Turn right and stay at same speedIs God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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You do realize that you are hereby following mrmitchell offroad, Jamski?
But these orders mean rah HAS to either brake or accellerate or he'll hit me. If he brakes, I'm in front. If he accellerates, HE'LL go off next time
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Next turn I'm just in front of Vovan's current place. The turn after, just in front of Skanky's currnet place. I don't see how I crash off.
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Originally posted by Jamski
Next turn I'm just in front of Vovan's current place. The turn after, just in front of Skanky's currnet place. I don't see how I crash off.
-JamCode:.... .... .... .... .... .... ...[color=maroon][b]J[/b][/color] .... .... .... .... ...[color=red][b]J[/b][/color] .... .... .... .... .... [color=blue][b]J[/b][/color]...
J - current position; speed 5
J - next position; speed 6. Say, you order break-left.
J - final on-track position; speed 5. The best you could do is break-left again, but there you only have three spaces to go and then it's gravel for you.
So, believe it or not, it would actually be in your interests for rah to ram you.Last edited by vovan; January 17, 2004, 11:33.
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I'll go steady-left.
Projected positions for next turn.
Code:.... .... .... .... = .... .... .... .... .... ...[i]S[/i] .... .... ..[color=green][b]S[/b][/color]. .... .... ...[i]J[/i] ...[color=green][b]v[/b][/color] .... .... .... .r.. [color=green][b]J[/b][/color]... .... [i]a[/i]... .... .... .... ..[color=green][b]a[/b][/color]. .... .... .... .... = - mrmitchell - offroad [color=green][b]S[/b][/color] - Skanky's current position; vovan's projected position
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