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UFO: Aftermath

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  • the thing i don't like about the difficulty levels is the fact that difficulter doesn't mean better strategy, but more luck. i had a mission, where 4 chryssalys and 4 other big creatures spawned right next to me. my super striker guys couldn't hit them frequently, the SMP-guys weren't near enough and the sniper guys were paralysed before they could take down the second enemy. it was a 100% loss.

    hard shouldn't mean "get killed earlier", but "use better strategies"... but no strategy works in such a situation
    - Artificial Intelligence usually beats real stupidity
    - Atheism is a nonprophet organization.

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    • Have you tried aborting the mission when you find yourself in such horrible situations?

      I must confess to only playing on normal difficulty, and still not having finished it. Theres plenty here for me to come back to. I imagine I will have a frenzy of c3c and them settle back into playing the 2 alternately. I have left my various thoughts on the official message board and hopefully some of them should be picked up.

      Some are calling for more helicopters etc but I dont really see the need. With one you can do most of the missions and it lends the game a greater focus.
      Safer worlds through superior firepower

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      • snotty: check out the official forum. there's a mod where you can increase the chopper speed.

        mostly irrelevant, but good if you start in europe or asia and have to get to area 51 without taking 4 days for the whole trip. or 6 days for each trip to vostok (south pole).
        - Artificial Intelligence usually beats real stupidity
        - Atheism is a nonprophet organization.

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        • Enemies spawning right next to your squad is really annoying - there is nothing you can do about it and you can lose your whole squad basically due to luck. Hopefully they will eventually address this issue.
          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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          • Yeah, how hard can that be to fix. I dont mind a baloonfish to the face if Ive got a slow guy to open a door, but it would suck to just lose my team like that.

            I tend to be ok with the chopper speed. I take a lot of pride in stringing together the early missions without having to return to base. One time, I was on my 6th transegent mission in a row and I got 4 free bases for completing that one mission.

            Dual wield pistols......
            Safer worlds through superior firepower

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            • ... would make pistols viable in the late game, and not just before you get your first rifle.

              Agreed with the chopper speed.
              I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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              • When I was playing my duo I found pistols to be pretty useful. It fits in the belt so you can drop your rifle and quickly draw it, they fire fast and can decimate at short range.

                I just cant be bothered with the micromanagement with a full squad, and all the front rank end up with a neo in their pack anyway.
                Safer worlds through superior firepower

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                • I think in all the games that I have started (about 5 and even one on hard) that I only had one mission that had an alien in the face. It was a sporeblower, that I missed, maybe 2 missions, well, whatever. When faced with an alien that close, I abort, and lose the mission but so what, another mission will come up again in that general area, so better than losing a squad, and maybe it was done for that reason.

                  Its an alien game, and as for going to Area 51 from Europe, that mission will stay on the map, and other will come up, so in that game, that mission can wait until I get there and even have teleporatation.

                  So, that did not bother me, and as to difficulty, there is less better weapons to be had, and limited weapons, and more aliens on the harder difficulty levels.

                  I just got pretty good at giving commands down there, so I know they know what the squaddies are doing.
                  Now I got so many, that are around the same level, it is hard to decide in the medium game, who to limit for the experience of being one of the top picks. I mean the earlier squaddies usually have more experience, but then I have about 5 or 6 others that are just a couple of levels down, and I need to pick the ones I want to give them more experience, I guess, although that is another question, and I am training some of the others on some of the other missions that occur.

                  I just had to fly up back north from South America, and then there is another mission down there now for a base, but I think I will head across the ocean or over the north pole, like Santa Claus.

                  Have not even had any UFO's that much lately, so I expect the biomass or something is going to kill me in that game, in a little while when ever I get to finding it.

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                  • I noticed a disinct drop off of ufo numbers as I started pileing up the bases.

                    The difficulty shift wasnt so bad last time. I saw the russian area 51 pop up and I knew I would struggle with any further alien missions. Luckily they only had sky armour this time. Before I had seen sky and bio turn up at around the same time.
                    Safer worlds through superior firepower

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                    • Any idea what the biomass trigger is? Number of bases perhaps? Also it doesnt seem to start spreadin right away. I thought knocking all the planters out of the sky would slow it down but it only tends to appear in a couple of patchs anyway....

                      Sabrewolf, happy with your 400?
                      Safer worlds through superior firepower

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                      • yessss.... 400, my record!





                        biomass doesn't start before area 51. and in my europe starting game i at least had about 20 bases by then. i think it started earlier in my american started game.

                        if anyone feels like, you could delay area 51 until you have the whole world that may be fun

                        btw: my first base got attacked when reaching 16 iirc.
                        - Artificial Intelligence usually beats real stupidity
                        - Atheism is a nonprophet organization.

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                        • Just had another one in the face when landing at a mission and it was a deathbellows. I had the squad leave that mission, as it was only clearing out an area, and I am sure it will come up again, I guess, or something like that. Area 51 is waiting in the medium game, and although I thought about waiting, I have to go, to do some research that is needed there, so I doubt if a player can wait on that, as research is needed to continue.

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                          • I had a base attacked at about 6 bases. Playing Europe I found an alien base in England which sent out one ufo for me to shoot down, and then sent a planter to attack paris! I was shocked to see it so early but the mission was easy enough.
                            Safer worlds through superior firepower

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                            • i at last took a more careful look at the scenery.
                              usually i just look from top and a few times take a flatter angle to see if there's a line of fire or if there's a hill in the way.

                              here some nice discoveries.


                              1st one:
                              mayan statue? impressive detail level!
                              Attached Files
                              - Artificial Intelligence usually beats real stupidity
                              - Atheism is a nonprophet organization.

                              Comment


                              • bad neighborhood

                                bad neighborhood

                                you may not want to raise your kids in this region
                                Attached Files
                                - Artificial Intelligence usually beats real stupidity
                                - Atheism is a nonprophet organization.

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