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Name the game - part 2

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  • We have a winner.

    Deathwish III

    Published by Gremlin Interactive





    Just something relaxing about shooting hookers and old ladies, and not being arrested.

    One of the key fun parts of the game, was that you could keep a target "dancing" up in the air, as long as you continued to have ammo for your machine gun.

    OK... so it was a bit shallow and crap.
    Last edited by MrBaggins; November 7, 2003, 16:55.

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    • Oh No!

      Not Rhymey Rhymerton again!
      We're sorry, the voices in my head are not available at this time. Please try back again soon.

      Comment


      • What!!! Again!?
        Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

        Elie A. Shneour Skeptical Inquirer

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        • Hoggie Hoggerton more like.

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          • huh?

            Comment


            • Cap has a special style. He gives his clues in rhyme. However, me may be out of rhymes since he has won lots of games recently.

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              • You can certainly say that. I need to come up with a game fast but what!?

                check back tomorrow...
                Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                Elie A. Shneour Skeptical Inquirer

                Comment


                • Is that a clue?

                  Comment


                  • Alright I got one. I checked the list at the start so it's still 'fresh'. It was released in the mid 80's for various 8-bit computers( C64, spectrum, amstrad).


                    It's really an odd one, so to keep it simple at the start
                    This game was a sequel, were the former villain took the part...
                    Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                    Elie A. Shneour Skeptical Inquirer

                    Comment


                    • Öhhh, Donkey Kong?

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                      • Nope, another clue...

                        You could say it has something to do with halloween
                        And bouncing around, all over the screen...


                        Try to google that!
                        Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                        Elie A. Shneour Skeptical Inquirer

                        Comment


                        • This is sounding familiar, but a couple of more nuerons need to remake the connections.
                          We're sorry, the voices in my head are not available at this time. Please try back again soon.

                          Comment


                          • Trap Door?

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                            • Trap Door? I haven't heard that name in awhile. No, it isn't Trapdoor nor it's sequel but you're moving in the right direction.
                              Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                              Elie A. Shneour Skeptical Inquirer

                              Comment


                              • The game in question is probably Cauldron II. The main character is a bouncing pumpkin and it has to collect some items jumping around the platforms (the age of platform games). I liked two witches in the upper corners of the screen laughing sinisterly whenever you die

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