The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Well i suppose at that price ive already got my moneys worth - at least it ran.
Not sure i like the puzzly aspects - of course maybe thats cause im stuck. Maybe once I get the hang of it
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Well ive exlored all around myst island. I figured out which was the forecourt, and i correctly counted the marker switches, but couldnt figure out how to operate the imager. Finally checked out a website that told me how to do that.
I'll proceed from there.
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Originally posted by Grumbold
I'm rather surprised that Myst isn't freeware by now.
well i think theyre still selling it packaged with Riven and Myst2. So they wont give it away. I bought a used copy from EB.
even if i only play through once, thats decent gameplay for $3. The stuff so far on Myst island looks clever, and the graphics are pretty, and its kinda fun in its own way. So im not disappointed so far (it helps that ive heard so many negtive things over the years - when your expectations are low, its hard to be disappointed)
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Myst and The sims fall into that sub-genre known as Chick Games.
Kind of like "Chick" movies.
"Perhaps a new spirit is rising among us. If it is, let us trace its movements and pray that our own inner being may be sensitive to its guidance, for we are deeply in need of a new way beyond the darkness that seems so close around us." --MLK Jr.
Originally posted by Jac de Molay
Myst and The sims fall into that sub-genre known as Chick Games.
Kind of like "Chick" movies.
do you like any adventure games?
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Originally posted by Jac de Molay
Myst and The sims fall into that sub-genre known as Chick Games.
Kind of like "Chick" movies.
Well princess of the mark, who doesnt much like my tbs and wargames, and who is lobbying for "the sims" seems to really like Myst, so i guess theres something to that. Although i also find myst at least somewhat enjoyable.
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Originally posted by BustaMike
Myst was a stupid ass game. It was supposed to be super hard . You should beat it in less than a week.
I guess im not to good with puzzles, while ive figured out most on my own, ive checked out some hints already. Maybe also i dont have patience for thinking about the same thing over and over again, pixel hunting everywhere, etc. I suppose id prefer a more story oriented, less puzzle oriented adventure game.
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Originally posted by DrSpike
It was $3 - stop whining.
You mean people pay more than that for games
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
i don't know why everyone bashes myst. it was a decent game especially if you played it way back when it was new. it has a good story, and great gfx(are they still great?).
Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.
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