And if you have to sell it after getting a big one, you can sometimes make a profit.
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That's true.
What about the 3 railroads connecting NW (CMStP&P, NP, and GN)? I always go for CMStP&P first, even though it connects fewer cities and is the most expensive. What about you?(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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NP. It's cheaper, has the most coverage, and it still connects easy. If i have the WP, i'll splurge for the GN.
The CMStP&P is only prefered if it's a 6 man game and connecting is a real problem.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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CMStP&P is more efficient though.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Yeah... the CMSTP&P is nice in a 5 or 6 person game.
But portland is big... and the NP or GN can be easily hooked and give better coverage. the one or two squares you save aren't worth it if you have to go to Fargo or PortlandKeep on Civin'
RIP rah, Tony Bogey & Baron O
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The CN&W and NP combo costs $28 K. For the extra $10K over the cost of the CMSTP&P... You get to the following additional cities:
Fargo
Omaha
Rapid City (which you lock)
Casper
Billings
Portland
And still get all 6 cities that the CMSTP&P gets to.
It also makes the Northwest a lot more "comfortable" to call for a long runKeep on Civin'
RIP rah, Tony Bogey & Baron O
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CMSTP&P is fast but not thorough -- and it's harder to hook (no CB&Q option). If you're not going to calling the NW region, it's fine. If you have the UP without the WP, it's the preferred rail.
Overall, (in general) I agree that the NP is the best of the lot -- the most flexible, fine coverage, inexpensive, and fast enough.
I sometimes buy the C&NW first. It makes all the others better, provides a lock, and takes away the only cheap hook.Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
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OK, sorry, technically the CMSTP&P doesn't need a hook. But having every return trip from a NW destination go through Chicago *can be* a major pain.Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
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Originally posted by -Jrabbit
OK, sorry, technically the CMSTP&P doesn't need a hook. But having every return trip from a NW destination go through Chicago *can be* a major pain.Keep on Civin'
RIP rah, Tony Bogey & Baron O
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Yesterday I had a solo game on the Rail Baron Player. After awhile, I noticed the B&O was still avilable while I already had the PA and one of the big western rails, so I grabbed that, which proved to be enough of an edge to win.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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That has happened more in the normal 4 player game. If someone thinks they can stall on the B&O and C&O to harvest another area, the person with the PA buys it and get's two benefits. The phil, baltimore, pitts, lock, and watching the other two fight for the C&O.
But sometimes having both will encourage people to take the NYC if possible to avoid you for being a pig.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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