Civ2 taught me that if you manage to get troops onto enemy railroads, a train automagically appears where you need it and you can just ride it into their city, practially unscathed.
Civ2 taught me that combined arms is a load of crap, and that all you need is ~20 artillery (well, howitzers) to end a war quickly.
Civ1 taught me the only way to contact an enemy civ, even in the mdoern era, is to physically send a diplomat to their cities.
Civ2 taught me that the eqyptian heralds were all genetically engineered super babes.
Civ3 taught me that Cleopatra was not one of them.
GhengisFarb corrected previous assumption, WITH GUSTO!
Civ3 taught me that Joan of Arc (or, Jean d'Arc) was the best ruler of france, evar, despite never actually ruling france.
civ3 reinforced the fact that combioned arms is a lot of bull by making knights 4-3-1, and pikemen 1-3-1. arillery units before ACTUAL artillery are utterly useless half the time.
Civ3 taught me that millions of people must have died on the floodplains of the nile, due to disease, setting back their colonization of the rest of egypt by 10 turns or so.
Civ in general has taught me that time slows down as it goes on.
Civ3 taught me that if you make a game you can put your faces all over it.
Civ3:PTW taught me that "Multiplayer" doesn't mean "Multiple Players".
Civ3 taught me that you could base a game on an existing engine (SMAC), and retain none of the positive aspects of the game (SE, raised terrain, unit workshop).
Civ3 taught me that no matter the stating locations of a civilization, their traits and special unit will always be the same, despite the fact that their traits me completely worthless in a given area. the people will still proudly build scouts on an 8 tile island.
Civ3 taught me that the English sure do suck, have crappy traits, and a unit that can't do anything and becoems obsolete within 15 turns.
Civ 2 taught me the dominat power in north america was the Souix.
Civ3 correct that, now the Iroquois.
Civ3 taught me that the Americans actually started on an even playing field with the Iroquois, and they were no match for thsoe mounted warriors.
Civ3 taught me america can't get a golden age by bombing people.
Civ3 tought me that irragation just doesn't work until you overthrow your despotic leader.
Civ3:PTW has taught me that "Out of Synch Errors" have had major impacts on history, often leading one side to say things like "**** this, i can't play without bombers!", or "WHY DOES IT KEEP DOING THAT!?!?", and storming out of the game, leaving the other with a strategic victory, but an empty feeling.
Civ3 has taught me that startign next to the germans is never a good thing.
Civ2 taught me that combined arms is a load of crap, and that all you need is ~20 artillery (well, howitzers) to end a war quickly.
Civ1 taught me the only way to contact an enemy civ, even in the mdoern era, is to physically send a diplomat to their cities.
Civ2 taught me that the eqyptian heralds were all genetically engineered super babes.
Civ3 taught me that Cleopatra was not one of them.
GhengisFarb corrected previous assumption, WITH GUSTO!
Civ3 taught me that Joan of Arc (or, Jean d'Arc) was the best ruler of france, evar, despite never actually ruling france.
civ3 reinforced the fact that combioned arms is a lot of bull by making knights 4-3-1, and pikemen 1-3-1. arillery units before ACTUAL artillery are utterly useless half the time.
Civ3 taught me that millions of people must have died on the floodplains of the nile, due to disease, setting back their colonization of the rest of egypt by 10 turns or so.
Civ in general has taught me that time slows down as it goes on.
Civ3 taught me that if you make a game you can put your faces all over it.
Civ3:PTW taught me that "Multiplayer" doesn't mean "Multiple Players".
Civ3 taught me that you could base a game on an existing engine (SMAC), and retain none of the positive aspects of the game (SE, raised terrain, unit workshop).
Civ3 taught me that no matter the stating locations of a civilization, their traits and special unit will always be the same, despite the fact that their traits me completely worthless in a given area. the people will still proudly build scouts on an 8 tile island.
Civ3 taught me that the English sure do suck, have crappy traits, and a unit that can't do anything and becoems obsolete within 15 turns.
Civ 2 taught me the dominat power in north america was the Souix.
Civ3 correct that, now the Iroquois.
Civ3 taught me that the Americans actually started on an even playing field with the Iroquois, and they were no match for thsoe mounted warriors.
Civ3 taught me america can't get a golden age by bombing people.
Civ3 tought me that irragation just doesn't work until you overthrow your despotic leader.
Civ3:PTW has taught me that "Out of Synch Errors" have had major impacts on history, often leading one side to say things like "**** this, i can't play without bombers!", or "WHY DOES IT KEEP DOING THAT!?!?", and storming out of the game, leaving the other with a strategic victory, but an empty feeling.
Civ3 has taught me that startign next to the germans is never a good thing.
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