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I made game like civilization. How can I earn money with this game? Any idea?

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  • #31
    40-50 MB is ok! (you can simply .zip the bmps to make it smaller if you want)

    if you can make english demo available, it would be excellent!

    btw., can you tell us more details: programming language you used, did you do it alone, etc. do you have an english webpage?

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    • #32
      Not me. The Americans and the English will do it

      Believe me I am notorious for my mistakes in english here

      Checking the english text for errors in spelling and that kind of things.

      Use the powers of Apolyton
      (We all do!)

      Again best of luck

      Comment


      • #33
        Originally posted by VetLegion
        40-50 MB is ok! (you can simply .zip the bmps to make it smaller if you want)

        if you can make english demo available, it would be excellent!

        btw., can you tell us more details: programming language you used, did you do it alone, etc. do you have an english webpage?
        I can make English demo but it takes my two week and it contains grammer mistakes. But i am sure that if i can translate you will get a lot of enjoy with game because i have all civ serie but i am only playing Istila.Because i my game.

        I made it lonely.
        No code from anywhere like freeciv.
        I have only five testers. All this game too.
        I used Delphi3.
        It has 15000 lines code.
        I started programming when i was 10.
        Now i am 19.
        I made a scrabble game too.
        And ext ext ext
        Any another questions? I can answer...

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        • #34
          Gumuso, sounds promising

          I am, as are many people here, a long time civer always in pursuit of the Ultimate Civ Game

          I ll try out your demo when you make it available (perfect grammar is not important, but english is, who knows turkish nowadays )

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          • #35
            Originally posted by VetLegion
            Gumuso, sounds promising

            I am, as are many people here, a long time civer always in pursuit of the Ultimate Civ Game

            I ll try out your demo when you make it available (perfect grammar is not important, but english is, who knows turkish nowadays )
            Thanx for your comment,
            But 300 million people know Turkish, but they dont play civilization.They usually play Counter Strike here and in other Turk contries.

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            • #36
              But 300 million people know Turkish, but they dont play civilization.They usually play Counter Strike here and in other Turk contries.


              my point exactly, 300 mil Turks play Counter Strike in english

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              • #37
                Originally posted by VetLegion
                But 300 million people know Turkish, but they dont play civilization.They usually play Counter Strike here and in other Turk contries.


                my point exactly, 300 mil Turks play Counter Strike in english
                No!!!, you can see Turkish Counter Strike in all around Turkey.The counter strike's sounds,texts all changed by someone who knows his work and we play CS Turkish

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                • #38
                  Are axi and you are same?
                  Me and paiktis22? No way!

                  Anyway, we are only allowed to have one account in Apolyton. If we are caught using a double login, we will be banned by the moderators.

                  Questions? I have tons of them!

                  1. Is your map with diamond-shaped tiles, like in the civ-series, or something else (f.e. hexagons)?

                  2. Is your population divided in cities, with a given set of tiles available to exploit around them? Or is it divided in provinces?

                  3. Is production managed at the city level or at the civ level?

                  4. Is warfare unit-based? How many units are available? Are there different versions of the same basic unit type? Can you use a unit workshop, as in SMAC?

                  5. How is science and technological evolution implemented?

                  6. How are politics and different government types represented?

                  7. Are the civs different in cultural aspects? Is culture used in some special way, as in civ3? Is religion modelled?

                  8. How does diplomacy work? Like in civ? More advanced or less?

                  9. Is there a way to play multiplayer?

                  10. Do you play on pre-made scenarios, or in a random map?

                  oh and the most basic one...

                  What does "ISTILA" mean? (this is the title of your game in turkish, I assume)
                  "In a time of universal deceit, telling the truth is a revolutionary act."
                  George Orwell

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                  • #39
                    ah, well, in that case

                    besides, FPS players are not a same as civ players

                    since you got some awards, the game is finished right? for how much do you think of selling it?

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                    • #40
                      Me and paiktis22? No way!


                      well you could both be MarkG's DL's

                      Anyway, we are only allowed to have one account in Apolyton. If we are caught using a double login, we will be banned by the moderators.


                      see above

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                      • #41
                        Translating the game in English is a must; it ought to be your top priority. Fanatic civvers who would like to try your game do not abound in each seperate country. If you click on the turkish flag below your nickname, you will see a list of all the possible turks in Apolyton (some of them may be foreigners living in Turkey, like Rufus, and some may be using the flag just for kicks). They are 15 at this moment. Apolyton has 20000 registered members and hundrends of them are active at any given moment. They are your audience and I bet this audience wants to see the game translated. The possibilities are as vast as that audience.
                        "In a time of universal deceit, telling the truth is a revolutionary act."
                        George Orwell

                        Comment


                        • #42
                          Originally posted by axi


                          Me and paiktis22? No way!

                          Anyway, we are only allowed to have one account in Apolyton. If we are caught using a double login, we will be banned by the moderators.

                          Questions? I have tons of them!

                          1. Is your map with diamond-shaped tiles, like in the civ-series, or something else (f.e. hexagons)?

                          Answer : My map is like a chess map.It has squares not diamond.

                          2. Is your population divided in cities, with a given set of tiles available to exploit around them? Or is it divided in provinces?

                          Answer : When you build your city in a square you can use its neighboors.and it.(You can use 9 squares)And you can make 9 buildings.(One in one square maximum,if your city isnt neighboor with river,sea or hill.You cant make buildings on them.)Every building can carry 2 citizen for teacher,militaristic engineer ext.Every square can carry 1 citizen to product food,grape,tobacco,wood,mine ext. It means one city's population can be 9*2+9*1=27 maximum

                          3. Is production managed at the city level or at the civ level?

                          Answer : In city level.You win money city by city.Example from Paris : 12 gold(production(grape,tobacco,ext))-7gold(warming)+5gold(taxes)-7 gold(science)=Net 3 gold from Paris

                          4. Is warfare unit-based? How many units are available? Are there different versions of the same basic unit type? Can you use a unit workshop, as in SMAC?

                          Answer : 24 Units avaible(6 normal soldiers,3 horsed soldiers,4 cannons,3 tanks,6 ships,settler,natives)They dont change after joining game. Of course They all have different abilities.

                          5. How is science and technological evolution implemented?
                          Answer : With money for science, with schools,with teachers,with your countrys science ability(For example Italians 5 out of 5,English 4 out of 5,Egypt 5 out of 5,Turks 3 out of 5,Arabics 1 out of 5,Hinds 2 out of 5,Chinese 4 out of 5,Germans 4 out of 5...)With happiness in city ext.

                          6. How are politics and different government types represented?
                          Answer : Its diplomacy isnt good enought. You become enemy and fight! But natives collect tax from your cities per 5 or 6 turns.If you dont pay them when they come your city they attack you.

                          7. Are the civs different in cultural aspects? Is culture used in some special way, as in civ3? Is religion modelled?Every civ have militaristic civ point,scientific civ point and economical civ point.It was not Civ3's idea i thought it before they made Civ3.

                          8. How does diplomacy work? Like in civ? More advanced or less?
                          Answer : Its diplomacy isnt good enought. You become enemy and fight! But natives collect tax from your cities per 5 or 6 turns.If you dont pay them when they come your city they attack you.

                          9. Is there a way to play multiplayer?
                          Answer : You can play multiple in one computer not with a lot.I dont know how to code to play multiplayer.

                          10. Do you play on pre-made scenarios, or in a random map?
                          Answer : Both you can play.You can custom your random map big-small,sea-land,temparature,rainy or ext

                          oh and the most basic one...

                          What does "ISTILA" mean? (this is the title of your game in turkish, I assume)
                          Answer Of GOOD QUESTION: Capturing enemy city.(invasion)

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                          • #43
                            Originally posted by VetLegion
                            ah, well, in that case

                            besides, FPS players are not a same as civ players

                            since you got some awards, the game is finished right? for how much do you think of selling it?
                            much sell!,because it is enjoyable, i usually play Istila at home. but there are problems : Not good diplomacy comminication in game and unit pictures arent mine, i can draw but they wont be good enought.Because it is very hard work to draw unit picture.
                            And who is MarkG?

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                            • #44
                              I am going to bed i need to sleep it is late in Turkey.Thanx to everyone who explained my post and espicially thanx to replies. I found this site by searching word civilization today, this was my first day in this
                              site and i am very content.
                              Iyi geceler! - means good night!
                              i will look replies when i woke up.

                              Comment


                              • #45
                                MarkG is the site co-owner and co-administrator. He posted somewhere above.

                                You didn't answer question #6, about the government types.

                                As for graphics, there are alot of relatively skilled graphics artists to be found in the modding sections of civ2 and civ3. Several people have made good graphics for Clash of Civilisations, the project I was helping with and most of them were picked up from these forums.

                                "Invasion".... Hmm... this brings to mind the marching sound and the message "The Vikings have captured the city of Athens. 560 gold pieces plundered."
                                "In a time of universal deceit, telling the truth is a revolutionary act."
                                George Orwell

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