Ming, please read this
I made a small research of software market (mostly PC games) based on internet surveys and basic economical laws. It actually proves that warez is part of economy that can not be removed. Practical formula proves that if half of copies are warez real loses are only 15.3%. It's not a pro-warez research, it's just explanation of fact and it's reason. If Both Ming and DanQ allow me to post it i'll post full mathematical model of warez demand here.

I made a small research of software market (mostly PC games) based on internet surveys and basic economical laws. It actually proves that warez is part of economy that can not be removed. Practical formula proves that if half of copies are warez real loses are only 15.3%. It's not a pro-warez research, it's just explanation of fact and it's reason. If Both Ming and DanQ allow me to post it i'll post full mathematical model of warez demand here.
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