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  • Game Disk copy protection

    To all those looking for warez - nothing to see here .

    As known, games are protected by applying some 3rd-party defense mechanism, such as SafeDisk, which is, I think, the most often used protection. My question is, how much it costs for a game creation company to obtain rights to use SafeDisk on their game?

    Does anyone here have any information, or maybe has used the protection devices himself?
    Solver, WePlayCiv Co-Administrator
    Contact: solver-at-weplayciv-dot-com
    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

  • #2
    Re: Game Disk copy protection

    Originally posted by Solver
    To all those looking for warez - nothing to see here .
    This is probably why this thread has generated so little response.



    Anyway, given how easy it is for people to get around the copy protections out there, I suggest that companies just save their money.
    Last edited by DaShi; October 11, 2003, 08:20.
    “As a lifelong member of the Columbia Business School community, I adhere to the principles of truth, integrity, and respect. I will not lie, cheat, steal, or tolerate those who do.”
    "Capitalism ho!"

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    • #3
      Death to copy protections and people who use them!
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

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      • #4
        I once stated in a forum of a publisher that I feel treated bad because of their copy protection.
        The protection used to take quite a while to check the CD and launched the game with quite a delay. Anyone that cracks the game is taken to the game screen immediately.

        My post was deleted of course and I got a warning.

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        • #5
          You should check www.galciv.com or Brad Wardell's joeuser.com web site. He doesn't like copy protection and doesn't use it, but if you're interested in the subject, it may be worth checking over there.
          Clash of Civilization team member
          (a civ-like game whose goal is low micromanagement and good AI)
          web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

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          • #6
            Brad
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #7
              Re: Game Disk copy protection

              Originally posted by Solver
              My question is, how much it costs for a game creation company to obtain rights to use SafeDisk on their game?

              I really hope they don't pay more than $ .25 to get the license to use it... it's not worth more than this...
              This space is empty... or is it?

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              • #8
                I really hope they don't pay more than $ .25 to get the license to use it... it's not worth more than this...


                I bet several hundred bucks.

                Though the philosophy behind using those is interesting.
                Solver, WePlayCiv Co-Administrator
                Contact: solver-at-weplayciv-dot-com
                I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                • #9
                  I can tell you, people who use them did not learn from history.

                  Once upon a time, during the bad old days of DOS, a number of companies were also worried by piracy. They did exactly the same thing, namely, introduced copy protection schemes. These shemes too screwed around with recording formats and the surface of floppy diskettes.

                  The end result? Pirates were not bothered at all. Tools were developed to defeat these harebrained schemes, while legit users got all shafted since these schemes introduced artificial weaknesses to the medium. So, they would get errors all the time and the diskettes went bad easily.

                  Then, a backlash against copy protection started, with Jerry Pournelle as one of the main proponents. Soon afterwards, all the copy protection schemes disappeared.

                  This is going to happen with both game and music copy protection.
                  (\__/) 07/07/1937 - Never forget
                  (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                  (")_(") "Starting the fire from within."

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