The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I see two potential problems Boris. Unless you plan to have the servants 'bunk together', there's not enough quarters for them. Where are the secret passages? You've got to have secret passages in a gothic mansion.
Way old fashioned for these times. I don't think it really works. Kitchen is too small and hard to get to. Pantrys are used now for storage more than for dry goods, and you don't have a breakfast table.
Looks pulled out of a Jane Austen book.
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Originally posted by SpencerH
I see two potential problems Boris. Unless you plan to have the servants 'bunk together', there's not enough quarters for them. Where are the secret passages? You've got to have secret passages in a gothic mansion.
"Servant living" means a living room...their quarters would be upstairs.
Secret passages are very difficult to incorporate effectively into a house plan. They so break up the contours. I think I may have to settle for secret rooms in the cellar/attic and mere secret doors between adjoining rooms.
Originally posted by LTEC!
They can sleep upstairs if there's no connection to the rest of the house.
There can be a connection, but there must be a clear delineation between servant space and that of guests and that of the family. After all, the servants need to be able to get quickly to the master's rooms should they be rung for in the middle of the night.
The coal furnaces will dry out the air and walls, though.
You want your dungeon on the low point of the cellar, towards the north, so that the limited sun exposure of the surrounding ground on the surface keeps subsurface moisture in, to get that truly dank, unhealthy, dungeon atmosphere. Plus it makes nicer centipede habitat.
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