Just wondering -- if there is no shockwave, what does transmit the energy generated?
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Originally posted by Colon
But you don't need fuel to keep an object moving, only to make it accelerate. (whatever the means of propulsion is) And since it will keep moving, it is bound to hit something at some time.
Kinetic weapons of course are just going to hit stuff, but I doubt that many of them will be all that large, certainly not as large as the asteroids that smack into the atmosphere regularly. With no atmosphere of course, a lucky hit could be bad, but the odds are infinitesimal IMO.He's got the Midas touch.
But he touched it too much!
Hey Goldmember, Hey Goldmember!
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Originally posted by Cruddy
Hi folks. Fascinating thread. For those who fancy trying some of these ideas, there's a family of games (old timers will know about it) called Elite and Frontier. The last version is called First Encounters and is available as shareware from the author (who won the copyright back in court. Ming, don't go cussing me).
Download PC versions here
You will also need JJFFE (or similar) to run Frontier First Encounters on Windows or Linux systems.
Get your JJFFEWIN OR Linux here
They are very compact games and run on the desktop. Elite 4 is under construction, supposedly with multiplay.
Happy shooting.
EDIT: Elite was heavily influenced by an OLDDDD RPG called Traveller - it's pre D&D, that's how old. Megatrav came out (late 80s?) with an updated ship design system that was even sillier. Honestly, a naval architect friend of mine couldn't believe the amount of errors in the rules.
Anyway, Traveller was a great game for its time. I'm kind of suprised that it hasn't caught on more in the online RP world. I see (and play) a lot of Engarde! (another GDW RP game from about 1975) out there, but Traveller seems to have disappeared.He's got the Midas touch.
But he touched it too much!
Hey Goldmember, Hey Goldmember!
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Originally posted by Cruddy
This is quite true, but the problem with kinetic weapons is that they are inherently "dumb". They won't make a course change if the target takes evasive action. It's also difficult to calculate the correct trajectory if the relative speed of firer and target is in the several KMs per second range.
It may seem impossible to detect such a small object at a meaningful distance, but even current battlefield artillery radar can detect small birds or even butterflies at a distance of several hundred metres. Not terribly useful when you're on the lookout for incoming mortar and LCG shells, but I hope you take my point.He's got the Midas touch.
But he touched it too much!
Hey Goldmember, Hey Goldmember!
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Originally posted by Sandman
Regarding stealth spacecraft:
Whilst they may have a role to play, it will probably be limited for the following reasons :
Stealth coating is very expensive. The cost of the ship would rise by a huge amount, particularly if it had a high surface area design, like a needle or a disc.
Stealth coating requires a lot of maintainence to remain efficient, meaning that stealth ships will need a larger logistics train to operate effectively. On long missions, the stealth coating could become eroded by micro-meteorites, rendering it useless.
A stealthed ship will absord most incoming radiation in order to remain undetected. This will create problems with dispensing with heat. One solution would be internal refridgeration systems that can absorb a limited amount of heat, until they have to be expunged, this would be the equivalent of rigging for silent running. Another solution would be external radiators that can be deployed on the surface of the ship to dump excess heat on a continuous basis. For stealth ships, these could be directed away from probable areas of enemy observation.
Finally, a stealth ship would be very vulnerable to lasers.He's got the Midas touch.
But he touched it too much!
Hey Goldmember, Hey Goldmember!
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Originally posted by Cruddy
A stealth vehicle invisible to IR sensors IN SPACE????
That means the whole ship has to be about absolute zero - very chilly for the crew!
I honestly don't see how you could have stealth in IR frequencies. Radio yes, light yes, but heat? That's the product of just about every physical process.
Anyone got any bright ideas on this?He's got the Midas touch.
But he touched it too much!
Hey Goldmember, Hey Goldmember!
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Originally posted by Sikander
I remember D&D coming out in 1973, and Traveller coming out in about 1975. Was there an earlier version that I missed, perhaps pre-GDW?
Anyway, Traveller was a great game for its time. I'm kind of suprised that it hasn't caught on more in the online RP world. I see (and play) a lot of Engarde! (another GDW RP game from about 1975) out there, but Traveller seems to have disappeared.
I also have Megatraveller; I had a lot of fun designing ships under that system, after I made some suitable adjustments.No, I did not steal that from somebody on Something Awful.
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Originally posted by Sikander
I remember D&D coming out in 1973, and Traveller coming out in about 1975. Was there an earlier version that I missed, perhaps pre-GDW?
Anyway, Traveller was a great game for its time. I'm kind of suprised that it hasn't caught on more in the online RP world....
Traveller is very hard to referee well. It's much more open ended and flexible than fantasy RPGs, which could explain why it has had zero impact on the online scene. Sensible developers tend to go for the art of the possible, rather than the most imaginative games The solo play Megatrav games of the 90s were - well, average at best.
Wouldn't GDW would sue anybody's arse off if they tried it?Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
"The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84
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Originally posted by dannubis
there are no shock waves as on earth after a nuclear blast in space, but i can imagine that if suddenly several kilotons of energy hit your ship, the effects will be quite devastating ...Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
"The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84
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Does he really? About time I heard something new on Apolyton. I'm glad GDW bit the dust, they were complete ****heads to a very good friend of mine.
Still - lot of design work to get an official computer game license.Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
"The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84
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Originally posted by The Mad Monk
Just wondering -- if there is no shockwave, what does transmit the energy generated?
As for young stars, they are just throwing out matter and energy. The energy must be in radiation form, though, since there's no medium to transmit it.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by Cruddy
Traveller is very hard to referee well. It's much more open ended and flexible than fantasy RPGs, which could explain why it has had zero impact on the online scene. Sensible developers tend to go for the art of the possible, rather than the most imaginative games The solo play Megatrav games of the 90s were - well, average at best.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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