I made another post - but I think it's part of the same move rather than another move. See, I didn't realize how many FCL forces were in After until GeneralTacticus reminded me, so I thought I should change and clarify just what the Karakas forces were doing.
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OOC: FCL/Azan Discussion Thread
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I think we should turn the floor over to Frankychan.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Agreed. I'll try to finish my update of the map.~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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GeneralTacitus: Could you give me a breakdown of the army you just landed? They're all mech infantry until you tell me otherwise.~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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Ras: Given the terrain, I've posted your third armoured division as being still en route to Hofesh.~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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The allied troops at Hofesh and Neve Al are shown on only one side of the city for (my) convience. Neve Al, for example, is basically surrounded.~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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Originally posted by GeneralTacticus
2 of the 6 mech infantry divisions should be converted to armour; otherwise, the map is fine.~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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numbers i get from research indicate a division of 25000 -50000
but if you want to make the divsions only 25000 then you have to increase the number of units shown on the map especially for auldonnia who have many mroe troops than that shown on map..
As for FCL numbers, my suggestion is that he role plays control of the hive forces totally that will give him many more to protect himself. if he only role palys increased numbers but less ewuipment then he will lose this war overnight . but with hive numbers in his control he can at least make a fighting withdrawal or even occasional offencive.
the problem is if we dotn give him the hive forces, then the auldonina military which amassed ready to fight a similar sized army will have no major hurdles... approx 2 mill audlonina troops have been roleplayed as being in azan,....
lets get some agreement on this before continuing please....GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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Edit: Ras, the HTML file generated by Excel is completely horrible and totally messes up the thread layout. Therefore, after trying unsuccessfully to clean it up a bit, I removed the whole thing. Please just export the numbers in colon delimited format and use the [ code ] tag, or find another way to do it.Last edited by Urban Ranger; June 8, 2004, 22:44.GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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A quick search on military units brought this up:
~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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well if we agreeing on 20-25000 i will need more units drawn on map please....
im easy i only suggested larger due to the large number of troops there, trying to keep map cleanerGM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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