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  • #16
    about the harbors...you obviously need them to build ships...will this be the same for land and air units...needing certain improvements to build them (for the land units atleast the more advance units because you do need a free buildable unit from the start of course)
    Bunnies!
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    • #17
      For certain units there maybe a city improvement requirement for armies.

      But most will just require the resource.
      be free

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      • #18
        Early combat units should require barracks, stables, archery range, etc, then when u get tanks, etc then tank factorys should be needed.

        Also with planes, air bases would be needed.

        P.S I'm the programmer on this little venture.

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        • #19
          You don't have direct control over discoveries, they are split into sections and you gain discoveries by how you play the game, so the more combat you engage in the more combat related discoveries you will get.

          Inventions are some thing u invent, so like the wheel is an invention.

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          • #20
            Hi jimmyh.

            Airbases eh?

            Will ports and airbases then take up a tile as well like some Wonders seem to do?

            I'm starting to wonder here about the balance for enough resource-producing tiles and tiles used for these industrial 'specials'.
            He who knows others is wise.
            He who knows himself is enlightened.
            -- Lao Tsu

            SMAC(X) Marsscenario

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            • #21
              Resources in Hum are more abundant than what you would be used to in Civilization.

              Ports take up a coastal tile; airbases we have not come to yet.
              be free

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              • #22
                13. Population growth is not effected by how much food you gather.
                what effects it then? and what does food gathering effect?
                -->Visit CGN!
                -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                • #23
                  Population grows no matter what.

                  If you don't have enough food to feed the population, the death rate is higher, so you lose more population each turn than you gain.

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                  • #24
                    Will demographics play a role in population growth (or lack thereof?)
                    Like people growing older with better health care, or less offspring be born in modern times as is happening in ie. Europe?
                    He who knows others is wise.
                    He who knows himself is enlightened.
                    -- Lao Tsu

                    SMAC(X) Marsscenario

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                    • #25
                      Yay, information

                      Sounds great, will there be a beta test for this game some day when you're closer to finishing the game?
                      This space is empty... or is it?

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                      • #26
                        Sn00py, jimmyh: Are you the whole of the team, or do you have other colleagues working on the project as well?
                        "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
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                        • #27
                          Starts at 10,000 BC?
                          (that should give me plenty of time to flee Atlantis )
                          "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
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                          • #28
                            Originally posted by Spiffor
                            Sn00py, jimmyh: Are you the whole of the team, or do you have other colleagues working on the project as well?
                            At the moment yes, we are the only two; rest assured though we are incredibly fast.

                            In the future we have another programmer lined up to handle the AI. This will free Jimmy up to handle other work.
                            be free

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                            • #29
                              Originally posted by GeoModder
                              Will demographics play a role in population growth (or lack thereof?)
                              Like people growing older with better health care, or less offspring be born in modern times as is happening in ie. Europe?
                              The death rate will be less when you get better health, but i don;t think the birth rate will change over time.

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                              • #30
                                Jim! Birth Rate is effected by the status of the city remember?

                                We haven't gone into great detail with that yet, but if after a great war for example, birth rate will be higher than normal.

                                While I am on it, there is a new feature we are adding; When all civilizations are at war, the newspaper (yes we are bringing the newspaper back) will pop up saying "World War 1 has begun". During a World War, production, science, will be higher, but depression, anger, etc will also be higher.

                                A WW can end for a few reasons, but I won't go into that yet as we have not sorted that out yet.

                                If all Civ's go into war again, WW2 will begin; so you can have many WW's in one game.
                                be free

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