I was thinking. Maybe to simplify disease handling we could make it so every person that dies (except of war and such things) would die form a disease.
This would make the diseases an incorporated part of the whole pop model, and it would remove diseases as being just plagues. Diseases should exist throughout the game, and would mostly (when a pop has gotten used to them) just kill a few people each turn.
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"I chose not to choose life. I chose something else."
- Trainspotting
This would make the diseases an incorporated part of the whole pop model, and it would remove diseases as being just plagues. Diseases should exist throughout the game, and would mostly (when a pop has gotten used to them) just kill a few people each turn.
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"I chose not to choose life. I chose something else."
- Trainspotting

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