Finally Sid and Mike E. put real info into the last Sid's diary: they are making the graphic engine of Dino working with 16 bit graphic deep (that's 65.536 colours, if you are wondering), matching single game elements (apparently everything from Dinos to Plants) filled with 8 bit deep palette (256 colours).
And Sid announced a kind of graphic demo for a -very near- future!
Finally some meat for our theet
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Adm.Naismith AKA mcostant
And Sid announced a kind of graphic demo for a -very near- future!
Finally some meat for our theet
------------------
Adm.Naismith AKA mcostant
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