Hmm, the thing that's puzzling me is how you get strategy into a dinosaur game. If it's RTS then it would just be like playing the zerg in starcraft, and would hardly fit with Civ3 and SMAC. If it's TBS - who are your competitors? Other types of dinosaurs? (in which case you won't have much variety in creatures on your team) Other clans of dinosaurs? I guess that could work, but setting up strategic attacks doesn't seem to fit with dinosaurs, somehow - after all, as the Firaxis teasers pointed out, they did just have brains the size of walnuts.
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Sweep of Crap trilogy?
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Australian, it looks like Firaxis is simply exchanging different units with different dinosaurus. No more fighters plane, put a Pterodaptilus instead. No more tanks, now you have a T-rex. Some stuff, different graphics.
If that's really the main shift from Civ to Sid's Dino, it will be a huge disappointement.
Once again, I can't realize why we are almost fighting about a game we know almost nothing.
Firaxis is only exercising the old marketing trick of "Pavlov's bell". They ring, we drool
Merry Christmas
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Adm.Naismith AKA mcostant
"We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
- Admiral Naismith
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