(However, I do know that for a few other games, such as IIRC Doom and Wolfenstein, the source code was released...)
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An odd thought, but....
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Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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I suppose hacking the exe is out of the question? I dont support this in any way you understand, but i just wondered if something like that was even possible.
Doom was released late '93, Doom II in mid '94 and the source code (for Doom I) in '97, i suspect the community already had the source code way before 'id' released it, and did so only to stop illegal mods everywhere. There must be thousands of mods for Doom now; Batman Doom, Ghostbusters Doom, WolfenDoom etc etc, and Doom III is still much anticipated.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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The question is also, does anyone have the skills to do so ?Oxygen should be considered a drug
Tiberian Sun Retro
My Mod for Tiberian Sun Webmaster of
http://www.tiberiumsun.com
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Originally posted by Maquiladora
the source code (for Doom I) in '97
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So all we have to do is wait for a CtP3, then sometime in the next 4 years, hack the CtP2 exe, and wait for them to release it officially.Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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