Wasn't it mad doc games that developed CTP2? You could try and contact them they might also have some of the information on who to contact and what not.
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Originally posted by Velociryx
Sent that e-mail off last night....'course, I'm expecting either a "get outta here kid" reply or "oh, well, we couldn't part with it for less that 20million bucks" or something equally rediculous, but....it was kinna cool to sit down and compose the outline of my proposal....
-=Vel=-
Originally posted by Wise Ass
Wasn't it mad doc games that developed CTP2? You could try and contact them they might also have some of the information on who to contact and what not.
-MartinCiv2 military advisor: "No complaints, Sir!"
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Look in the manual for where I found Mad Doc. You would have to get the rights from Activision however development studios are usually more accessable.
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I don't know what's the standard in corporate america nowadays but I'm not sure email is the right way to make a commercial offer. I'd assume they won't take it seriously. You might be better off if you used snail mail and wrote to their CEO... (even if he doesn't get to read it - it probably be forwarded to the right persons)
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Originally posted by Wise Ass
Look in the manual for where I found Mad Doc. You would have to get the rights from Activision however development studios are usually more accessable.
-MartinCiv2 military advisor: "No complaints, Sir!"
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Not to worry....I'm not doing the proposal via e-mail....my first communication amounted to a scouting expedition....just....exploring for the moment....
-=Vel=-
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Originally posted by Wise Ass
Look in the manual for where I found Mad Doc. You would have to get the rights from Activision however development studios are usually more accessable.
However, the core of the AI engine was originally designed by Dr. Ian Lane Davis, who left Activision to found Mad Doc Software in late 1999 (6-9 months after the release of CtP1). It's quite possible he and some other Mad Doc employee's served an advising role on the development of CtP2 and maybe even did some minor bits of programming, but it was Activision itself who developed CtP2.
BTW, I found out on the
Mad Doc website that CtP1 sold 750,000 copies, not the 250,000 that we always thought - that's not all that much less than Civ3Last edited by Locutus; September 26, 2002, 12:10.
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Originally posted by Locutus
BTW, I found out on the
Mad Doc website that CtP1 sold 750,000 copies, not the 250,000 that we always thought - that's not all that much less than Civ3
From this number it would be wrong not to make a sequel, so we have CTP2.
Any chance to get a CTP1 news item about it?
-MartinCiv2 military advisor: "No complaints, Sir!"
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Originally posted by Locutus
Well, it's not really 'news' is it? It's prolly been on that website for years...
Maybe I'll ask Dan or Markos...
-MartinCiv2 military advisor: "No complaints, Sir!"
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So whats the latest on this then.... WE NEED THAT SOURCE CODE
Oxygen should be considered a drug
Tiberian Sun Retro
My Mod for Tiberian Sun Webmaster of
http://www.tiberiumsun.com
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*A glimer of hope*
Ok this is kind OT but kinda not
Anyone heard of a game called Birth of the Federation (star trek game) well this was a civ like game but only star trek and in space (very similar idea to civ, turn based, colonize planets build city improvements etc) and quite good for a star trek game
Anyway this game actually involved people who where involved in civ2 (quite I few if im right) in its making
It was also an Activision game, it was also abandoned very early on after its release (ctp2 anyone)but this game hasnt been kept alive to anywhere near the amount ctp2 has (which im glad is still firmly alive). The point is BOTF can be modded to and there are mods for it, how good they are I dont know. A passionate group of modders for BOTF who (are?) where making a BOTF2 mod actually managed believe it or not get the SOURCE CODE from ACTIVISION? I find that midly promising for ctp2 and its a star trek game too (big franchise). However im not sure how active this modding team are, they dont seem to have a web site (although several different links point to one which are all dead), the info is obtained from only forums and they are oldish posts (and pretty dead forums) Oh well just thought id share the info no matter how worthless it is
P.S. If u want to find more info i cant remember the exact sites i looked at but i searched on google for BOTF2 i think it was (I do not have this game)Oxygen should be considered a drug
Tiberian Sun Retro
My Mod for Tiberian Sun Webmaster of
http://www.tiberiumsun.com
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Activision still makes money from the discount games...Don't they? If this is the case, my assumption (and it is only an assumption) is that they no longer sell BOTF in any sense. If this is the case, I wouldn't expect a source code for CTP2 until they cease making $$$ from it or recieve a very good offer
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All quiet on this front so far, but I'm still interested in the idea and quietly exploring....
-=Vel=-
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SMIFFGIG,
Actually, BOTF was made by Microprose, not Activision, and although people have hacked the exe extensively and there have also been a number of FreeCiv-like projects where people recreated the game, AFAIK no source code was ever released. The project you seem to be referring to is ST:Evolution (formerly known as Universal Evolution, formerly known as Rise to Power, formerly known as BOTF2 - I might have missed an alias or two ), a Czech project which is, as I mentioned, a FreeCiv-like project where they program their own game from scratch but make it look like BOTF as much as possible (but of course they make a lot of improvements to it as well). So unless I missed something, no source code for that game was ever released, not by Microprose and certainly not by Activision...
(However, I do know that for a few other games, such as IIRC Doom and Wolfenstein, the source code was released, but AFAIK none of these games were made by Activision)
BTW, BOTF rocks!
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