Maquiladora, I disagree with you on city placement. A city should always be placed on a river if at all possible. They will grow much faster then if you built them any where else (especially mountains) and since you will be able to build more units faster the defensive bonus is out weighted.
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I would agree, but not always on a river. For example i would always place my capital and my other main cities on a river if possible but if i was building a city in a dodgy location on the map, say on my border, id rather have it on a mountain.
One extra unit built may outweigh the defensive bonus of a mountain but in MP people think more than twice before attacking your city on a mountain, especially when they have to wait outside for a turn and they have to consider having 6+ units bombaring at them. Rather than defending on a river with one extra unit in the same turn. Horses for courses i guess.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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What needs updating? The links on the first post? Ill start a new one in a while if need be... then it can be topped or indexed somewhere.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Originally posted by HuangShang
yo how am supposed to make the linke look like : "here" or some crap like
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Locutus decided there was already too many topped threads in here so he just linked to it in the Guide to CtP2 thread.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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