What sort of micromanagment is this? If you decide to go around tweaking specialists every turn then it's your own darn fault . But otherwise the ability to stack armies and manipulate multiple base queues with single operations really saves time.
Ofcourse I don't consider "micromanagment for optimisation" the same as "menial micromanagment", the former serves a purpose while the latter has to be done because the game desingers didn't bother adding the tools players need to avoid it (stacking etc). Both should be avoided as a matter of principle because victory should be about strategy rather than bean counting.
Ofcourse I don't consider "micromanagment for optimisation" the same as "menial micromanagment", the former serves a purpose while the latter has to be done because the game desingers didn't bother adding the tools players need to avoid it (stacking etc). Both should be avoided as a matter of principle because victory should be about strategy rather than bean counting.
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