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What is the effect of celebrations?

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  • #61
    "AutoRenameCities only works if AutoOpenCityWindow is off (and AutoOpenCityWindow actually opens the build queue window)"

    Well, this isn't true for me. In my userprofiles.txt file, AutoOpenCityWindow is set to yes and yet AutoRenameCities still works.

    BTW, I tried using the reply with quote option, but it isn't working properly for me. It just quotes the last of someone's post and it doesn't show it right either. Any ideas?

    [This message has been edited by AI_Scripter (edited November 21, 2000).]

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    • #62
      Ok, I'm trying to win by Science and I've got like a billion Satellites and Cores built, but nowhere can I see an option to build an Obelisk. What am I doing wrong? Can anyone who has gotten this far enlighten me?

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      • #63
        Just a general thread for nuts and bolts issues and dummy questions. My first two are:

        1. Can you center the map on the active unit?

        2. In the early game I can't propose a knowledge trade in the diplomacy wizard -- any explanation for this?

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        • #64
          1) "a" key
          2) you need an embassy to do it...

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          • #65
            Hi!

            Does CTP II run under WinME too?

            TIA,
            Dani

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            • #66
              yes

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              • #67
                Is there any way to get rid of the dead tiles from pollution? It seems unfair that they are there forever. Even now, at great expense, countries are trying to clean up polluted sites( Example any superfund site in the US) It should not be easy, but permanent seems a bit harsh for pollution.

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                • #68
                  There's an advance that lets you terraform/cleanup dead tiles. I don't have my CTP2 docs here so I can't tell you exactly where. Look it up in the Great Library.

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                  • #69
                    ive not got the game but i think its in the public works menu. You have to spread them out around the globe and get atleast 30% coverage. I fyou have a concentrated empire youll have to take over/found new cities around the map. Or demand/trade for them.
                    aka Ticktank TWZ

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                    • #70
                      If you selecet one catapult - it will bombard with all three in the stack - you can move the knights in teh same turn but you have to bring up the army manager and remove them from teh stack. and i agree it is very anoying - the bombbard button should be available right away if ther is a bombard unit in the stack.

                      ------------------
                      "Programming is like sex: one mistake and you have to support it for the rest of your life."
                      -Michael Sinz

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                      • #71
                        When I need to bombard, I just right click on the stack and Bombard is one of the options listed below, along with pillage, piracy, etc. All units in the stack then bombard.

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                        • #72
                          Found them! That wasn't so hard. First victory! On to a harder skill level.

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                          • #73
                            Tried figuring this out by looking in the manual, but
                            couldn't find it.

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                            • #74
                              If they are enemy units, in all likelihood they are destroying tile improvements [i.e. any farms, mines, nets, roads you may have built around your cities].

                              This is why sometimes you have to crawl out of your hidey-hole and kick the AI's illegitimate invading butt. It's tempting to just hide behind your city walls and wait for the AI to commit suicide by attacking you - but when you do that, your enemies can #$^% up your entire empire's improvements.

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                              • #75
                                **Bump**

                                So can anybody help me with my Piracy questions?

                                --Doug--

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