Well the last turn chat has just finished and we managed to only get 6 turns done. This is far too slow in my (and the others there) opinion.
After the chat Locutus and myself came up with a couple of ideas that would help speed them up:
1) One reason it was so slow was that Pedrunn was posting screenshots alot to give us an idea of what was happening. His time should be used to just play the game and get orders IMO.
So I think it would be a far better idea if someone else who's playing along posted the shots instead of Pedrunn.
2) When moving units we were moving one unit and then Pedrunn was coming back to us for orders for the next.
If orders were given in bulk for units e.g. Warrior 1 go north, Warrior 2 go South etc. Pedrunn can then just play out all the orders and end the turn reasonably quickly.
3) All ministers should appoint delegates! Luckily Maq had appointed me as his delagate and left orders for the units which was a big help. All ministers should follow his example.
I'm going to take a look at how the other demo games running have handled chats and see what we can learn from them.
If anyone has any other ideas please post them!
After the chat Locutus and myself came up with a couple of ideas that would help speed them up:
1) One reason it was so slow was that Pedrunn was posting screenshots alot to give us an idea of what was happening. His time should be used to just play the game and get orders IMO.
So I think it would be a far better idea if someone else who's playing along posted the shots instead of Pedrunn.
2) When moving units we were moving one unit and then Pedrunn was coming back to us for orders for the next.
If orders were given in bulk for units e.g. Warrior 1 go north, Warrior 2 go South etc. Pedrunn can then just play out all the orders and end the turn reasonably quickly.
3) All ministers should appoint delegates! Luckily Maq had appointed me as his delagate and left orders for the units which was a big help. All ministers should follow his example.
I'm going to take a look at how the other demo games running have handled chats and see what we can learn from them.
If anyone has any other ideas please post them!
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