How abundant, on a scale from 0 to 10, should the Presence of Trade Goods be? (0 = Uniform, 10 = Diverse)
							
						
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Map Settings: Good Presence
				
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 Map Settings: Good Presence2005.00%110.00%020.00%030.00%040.00%0510.00%265.00%1710.00%2815.00%395.00%11045.00%9Don't know/Don't care/Banana/Strawberry/Lemur5.00%1Tags: None
 
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 9? Concrete, Abstract, or Squoingy? Concrete, Abstract, or Squoingy?
 "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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 Depends on the mod abit. Lots of goody huts on Cradle is fools gold, on unmodded it can break a game to get some decent goodies. Hmm i vote 7... again.
 
 This concludes the spamming for today ladies and gentlemen. Call to Power 2: Apolyton Edition - download the latest version (12th June 2011) Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
 CtP2 AE Wiki & Modding Reference
 One way to compile the CtP2 Source Code.
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 I thought goody hut distribution was increased with increased goods percentage? Try it Try it Call to Power 2: Apolyton Edition - download the latest version (12th June 2011) Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
 CtP2 AE Wiki & Modding Reference
 One way to compile the CtP2 Source Code.
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						 All you want is more $$$
 All you want is more $$$ 
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