Well guys, we've got a few MODS out now, and there's some really good stuff in them. I'd say it's time to get an Apolyton Pack for CTP2 going eh?
- Already in pack and being tested with.
I'll put together the pack with:
- Dale's Mods:
diplomod (fixes diplomacy to how it should be)
withdraw (fixes withdraw troops bug)
airunits refuel (fixes AI's crashing air units)
capturecity (fixes the buildings destroyed on capture)
- Med Pack II Alts:
capitals (fixes bug so AI's rebuild capital)
sliders (fixes original settings of wages/food/production sliders)
terrain (fixes terrain generator to create better worlds)
terrain output (fixes terrain output rates to encourage variety of tile improvs)
const.txt (fixes AI settings to make it better)
personalities.txt (fixes AI personalities)
orders.txt (fixes various bugs including lawyer)
goals.txt (fixes the goal stupidity)
- Cradle Alts:
strategies.txt (fixes agressiveness of AI)
risks.txt (fixes agressiveness of barbarians)
diffdb.txt (fixes difficulty settings)
- Martin:
CityMod2 (fixes city pics)
- Frog_Gamer:
advances.txt (fixes problem where very hard to research all techs with time for Gaia Controller)
- Klaus:
pop.txt (fixes AI mayors not using entertainers)
wonders.txt (fixes Aristotle's notification bug)
Oh yeah, at this point I'll be packing it for the original CTP2 setup. It's more to fix CTP2 than to add new stuff to it. Any other suggestions for additions?
If any modder doesn't want me to rip some of their mods with credit, let me know.
- Already in pack and being tested with.
I'll put together the pack with:
- Dale's Mods:
diplomod (fixes diplomacy to how it should be)
withdraw (fixes withdraw troops bug)
airunits refuel (fixes AI's crashing air units)
capturecity (fixes the buildings destroyed on capture)
- Med Pack II Alts:
capitals (fixes bug so AI's rebuild capital)
sliders (fixes original settings of wages/food/production sliders)
terrain (fixes terrain generator to create better worlds)
terrain output (fixes terrain output rates to encourage variety of tile improvs)
const.txt (fixes AI settings to make it better)
personalities.txt (fixes AI personalities)
orders.txt (fixes various bugs including lawyer)
goals.txt (fixes the goal stupidity)
- Cradle Alts:
strategies.txt (fixes agressiveness of AI)
risks.txt (fixes agressiveness of barbarians)
diffdb.txt (fixes difficulty settings)
- Martin:
CityMod2 (fixes city pics)
- Frog_Gamer:
advances.txt (fixes problem where very hard to research all techs with time for Gaia Controller)
- Klaus:
pop.txt (fixes AI mayors not using entertainers)
wonders.txt (fixes Aristotle's notification bug)
Oh yeah, at this point I'll be packing it for the original CTP2 setup. It's more to fix CTP2 than to add new stuff to it. Any other suggestions for additions?
If any modder doesn't want me to rip some of their mods with credit, let me know.
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