quote: It should be easy to find this section. By putting in this 'catch' it should halt the AI in it's more favourable diplomacy that I've programmed (...) Hope this helps and let me know. |
Hi Dale,
Yes it did help perfectly, so the "bug" is removed. If at war, the AI will reject blunt advance requests from my side. Many thanks for this !
Still, in my testing so far, an AI not being at war with you will give you any advance with nearly 100% chance even if you don't offer anything in return. That fits a little bit in other players' perception of "too easy".
I know this phenomenon is discussable (some might like it, some might not like it), however is there an easy way out of it ?
Kiss,
Martina
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