I have had a couple of reports about gamecrashes in Cradle 1.35. Both reports came at about the same time in the game (between 0AD and 600 AD) In looking at the gamefile that was sent to me, I cannot figure out why. In addition, the game crashed on a civ that was comperable to the other civs in tech and units. If it had been far ahead, this would of given me a possible area to look for a problem.
The difficult part of all this is, unlike many errors, this error cannot be easily pinpointed.
What I want is reports from players who have been playing Cradle 1.35 and if they have been able to get past the timeframe reported above. If this is occuring with great frequency, then the problem can be localized to either the Visible Wonder SLIC or something within Leonardos graphics package, since these were the additions to 1.35
Also requested are reports from 1.34 games - if those are proving to be stable, then I will recommend players to go back to 1.34. All you will need to do is unzip 1.34 over existing files, as that will overwrite all of the necessary 1.35 files.
1.35 games cannot be continued in 1.34 though.
The difficult part of all this is, unlike many errors, this error cannot be easily pinpointed.
What I want is reports from players who have been playing Cradle 1.35 and if they have been able to get past the timeframe reported above. If this is occuring with great frequency, then the problem can be localized to either the Visible Wonder SLIC or something within Leonardos graphics package, since these were the additions to 1.35
Also requested are reports from 1.34 games - if those are proving to be stable, then I will recommend players to go back to 1.34. All you will need to do is unzip 1.34 over existing files, as that will overwrite all of the necessary 1.35 files.
1.35 games cannot be continued in 1.34 though.
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