Pedrunn and I have worked in the past two months on a possible implementation of the concept of religion. The code as I stands now is fully playable. It is an addition to the Super Apolyton Pack, so you need to have that installed before. There's also a German translation coming with it.
For more information read the readme or if you want to know before you download the 250kb read here:
Creation Thread
There's a few reasons why this is still called a BETA:
- even though I did much play testing there might still be some bugs, please play with debugslic=yes and report (you might get an error from SAP, but it's rather unlikely and we'll be able to tell...)
- I tried to balance the system, but especially AI behaviour or values of happiness/tenths might need some adjusting, feel free to suggest
-the GL could be adjusted a little
This zip has been updated on Oct 22 - the LogRegardEvent works now. Thanks Peter!
For more information read the readme or if you want to know before you download the 250kb read here:
Creation Thread
There's a few reasons why this is still called a BETA:
- even though I did much play testing there might still be some bugs, please play with debugslic=yes and report (you might get an error from SAP, but it's rather unlikely and we'll be able to tell...)
- I tried to balance the system, but especially AI behaviour or values of happiness/tenths might need some adjusting, feel free to suggest
-the GL could be adjusted a little
This zip has been updated on Oct 22 - the LogRegardEvent works now. Thanks Peter!

. anyway it sounds great keep up the good work and I look forward to viewing other ppls feed back
There is a if IsPlayerAlive(i) before those lines, and 32 shouldn't be alive unless you have set the number of players real high.
).
But in that case the FAQ needs to be adjusted since the number in the userdata.txt can be set to 31 then and not only up to 29. Because that's what it makes you think now the way it's worded.
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