I know this for a long time. Since the time i had started to work in the BlueO's city expansion. While editing the code I've noticed that the terrain 32 and 33 always placed a river and hut respectively through the scenario editor.
At that time I saw this thing as a annoyng bug.
I few minutes ago I read the "Eye candy idea" thread. And a something told me "damn, we cant place huts in the game. There isnt the apropriate function" at the same time another voice said " Oh yes we can!!!"
The whole thing opened my mind to the use of this so thought to be bug.
I think we can use
to place rivers and
to place huts
I did not tested this yet and i will only have time to test this tomorrow. If anyone wants give this a try i am going to be very thankful.
At that time I saw this thing as a annoyng bug.
I few minutes ago I read the "Eye candy idea" thread. And a something told me "damn, we cant place huts in the game. There isnt the apropriate function" at the same time another voice said " Oh yes we can!!!"
The whole thing opened my mind to the use of this so thought to be bug.
I think we can use
Code:
Terraform(tmpLoc, 32)
Code:
Terraform(tmpLoc, 33)
I did not tested this yet and i will only have time to test this tomorrow. If anyone wants give this a try i am going to be very thankful.
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