The discussion about the use of clerics, teleevangelist and corporate branch started in the strategy forum
but really has to be part of this one, since we're talking about modifying.
To adjust the money given by selling indulgences to the city size is rather easy, some slic does it:
Worked in my testing, so far... Just adds that amount of gold to the already generated one defined in the const.txt
Now what I'm looking for:
I'd like to replace the "5" with a factor according to the state of the city, unconverted, converted or converted to other faith like in the const.txt.
Any idea where I get the state of the city?
but really has to be part of this one, since we're talking about modifying.
To adjust the money given by selling indulgences to the city size is rather easy, some slic does it:
Code:
HandleEvent(IndulgenceSaleMade) 'newsellindulgence' post{ AddGold(unit[0].owner, (city[0].population*5)); AddGold(city[0].owner, -(city[0].population*5)); }
Now what I'm looking for:
I'd like to replace the "5" with a factor according to the state of the city, unconverted, converted or converted to other faith like in the const.txt.
Any idea where I get the state of the city?
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