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Hex's new potential project - WOTR

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  • #76
    Same here

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    • #77
      I had forwarded a link to Turambar, Iskallin and JBytheway with a download of the initial gamefile and setup. (Ben and Peter had not gotten back to me)

      Anyone try it????
      Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
      ...aisdhieort...dticcok...

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      • #78
        Had a go over the weekend but haven't had a chance since. I'll email you soon about it.
        Shores Of Valinor.com - The Premier Tolkien Community -

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        • #79
          I've been unable to get online with my own PC, so had some trouble. Will get to it ASAP, probably Tuesday.

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          • #80
            Hex look in space scenario thread, sum stuff u might light that i posted (if u havent already seen it)
            Oxygen should be considered a drug
            Tiberian Sun Retro
            My Mod for Tiberian Sun Webmaster of
            http://www.tiberiumsun.com

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            • #81
              Sorry, I've been really lax on this - I've been sucked up into the Emperor/Zeus vortex lately, and I can't stop myself. I do have everyone's test results on file though.

              Eventually I'll get back to this
              Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
              ...aisdhieort...dticcok...

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              • #82
                Sorry I never got round to sending you stuff Hex. I did test it when I first got it but not long after the latop I did it on died and I lost everything on it. And since then I've moved to Uni and not had the time.
                Shores Of Valinor.com - The Premier Tolkien Community -

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                • #83
                  Well, with the discussion about the SAP strategies and the suggested changes, I decided to get back into the Mod and see what I could do...

                  I first tried to bump up the attack/siege priority numbers with little success. The AI was still not attacking Gondor cities and doing little more than the occasional pillage. But noticing the huge change in barbarian attack/seige activities with the new settings in my Cradle game gave me an idea. What if I replace ALL of the strategies in LOTR with the Barbarian priorities from Cradle? I noted that the normal Barbarian strategies were only geared toward a few things (attack, seige, pillage, harass - all other strategies were set at 0). So I did it.

                  Wow!!! 5 Gondor cities lost in the course of the first 25 turns - and numerous attacks on cities and units out in the field. Mordor was out for blood in a big way!!! And the nice thing is that I do not need the AI to do all of those additional things normally in the strategies - all it needs to do is build military, throw them against Gondor and keep competitive in science.

                  Needless to say, this is a major hurdle that has been cleared - probably the biggest one too. I still have a lot of work to do (the file crashed, message errors) and I wil have to rebuild the map from the point of city/unit placement (doing a reloadslic did not fix the problem, but placing new cities on the base middle earth map did not cause any problems in a short test, so I am cautiously optimistic). It may be awhile before this is completed, but I am encouraged.
                  Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
                  ...aisdhieort...dticcok...

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                  • #84
                    Nice one Hex! I wondered it that would work... After all, apart from the guy with the eye, Mordor was just a bunch of barbarian hoards.

                    5 cities in 25 turns?? That is impressive. Gunna be a lot harder to defend Gondor against that lot!
                    Concrete, Abstract, or Squoingy?
                    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                    • #85

                      Oh this is going to be wicked - just running thru some testing tonight with some very spectacular results. The AI is absolutely ruthless - lots of attacking/sieging...

                      I'm hoping to post something in the next week or so - and it may be sooner!!!
                      Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
                      ...aisdhieort...dticcok...

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                      • #86
                        It is looking good from what I have read; I will be interested in trying it out when you complete it.

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