The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yes, the enemy will attack. Computer isn't too clever, so sometimes it "dances around" without attacking, but at some point, it will begin attacking you hard enough.
You may want to try a higher difficulty level .
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Unfortunately this behavior of the AI civs is usual, it is possible to change the APOL_strategies.txt settings so that the AI is a bit more aggresive. You should not let your cities unprotected though because the AI civs can decide to attack and they do it rather regularly though not necessarily the best way they could.
You can also use Martin's GoodMod (there is a Modswapper option allowing you to use it with the Super Apolyton Pack) in which the strategies and build lists of the AI are already modified.
You can try my Strategies.txt settings if you want, this file must be copied in the C:\Program Files\Activision\Call To Power 2\ctp2_data\default\aidata directory (just backup the original file so that you can replace the newer one if you are not happy with the new settings).
Solver I have dry it before with very hard but it was the same.
Tamerlion big thanks for ya download U save my weekend
What surprise me also is the AI declared war now very soon seems the act now very aggresive.
I hope i dont ride a old horse I read many posts about this mod but theres to much for my poor english.
Im also surprised this game have still a living community after the coming out from Civ3.
Originally posted by Elfenwolf
Tamerlin big thanks for ya download U save my weekend
This file will not prevent the AI armies to hang around your cities but the chances of attack are more important.
Im also surprised this game have still a living community after the coming out from Civ3.
The game mechanics of CtP2 are, in my own opinion, far more superior to the Civilization serie ones and were far ahead from the other games at the time CtP2 was published. As Civ3 is more or less a "revamped" Civ2 it is no wonder the CtP2 community has not succombed to his (so called) "charms". As far as I am concerned CtP2 is still the best 4X game I know.
Greetz!
I agree!
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
Hehe Tamerlin, in my experience, though, AI failing to attack cities isn't exactly the biggest problem. The biggest problem for me was it refusing to sign cease fire always, and if signing, only lasting for 1, 2 or 3 turns.
Then, maybe this has to do with the lot of bloodbaths I make .
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Originally posted by Solver
Hehe Tamerlin, in my experience, though, AI failing to attack cities isn't exactly the biggest problem. The biggest problem for me was it refusing to sign cease fire always, and if signing, only lasting for 1, 2 or 3 turns.
I agree the fact you can't sign a lasting peace with a civ you have been at war with earlier in the game is irritating... especially when it declares war a few turn later. This is something I hope will be corrected when the modders have the source code.
Then, maybe this has to do with the lot of bloodbaths I make .
That doesn't help...
By the way, I agree 200% with you when you are speaking about a non cheating AI in the AI thread. The less an AI cheats the better it is. Cheating AIs is detracting me from a game, especially when it is too blatant (as in Civilization 3).
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
Civ 3 AI isn't as blatant a cheater as CtP2 AI. First, it only cheats on higher difficulties. Second, it cheats by producing stuff faster.
In CtP2, it's more visible. When I have 4 cities and a few farms in place, I find an AI civ with 5 size 6 cities all surrounded by tile improvements. Oh, and it gets a free tech lead, too.
Once I fight a bit, though, I start kicking arse.
In my current game, I have only managed to sign one peace treaty. The rest are ceasefires, and those don't last. AIs end up breaking ceasefires after 3 turns, and I just get pissed and kill them .
Just how stupid it is for a 4 city civ that is technically inferior to declare war on me by pillaging a stupid farm?
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Originally posted by Solver
Civ 3 AI isn't as blatant a cheater as CtP2 AI.
You are right Civ3 cheatings are not blatant... they are crude.
I don't want to debate over Civ3 cheatings again but what I can tell you is that I really hate the way the Civ3 AI is cheating to the point it completely spoils my game. Civ3 is my greatest disappointment as far as computer games are concerned. In my opinion (and I really insist on that: in my opinion), Civ3 is not worth the CD case it is delivered in.
The less an AI cheats the better.
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
When I trying to launch Apolyton Pack -- there are messages like "cannot find APOL_ComImpSForAIs.slc in asset tree" and "Apol_main.scl syntax error". Later, when game loaded, I've tried to exit, but my PC hangs with "illegal operation" message.
IMO the mod is not properly installed on your computer, that means you have not unzipped the files in the right folder.
Read carefully the readme.txt files provided with the Apolyton Pack mod and follow the instructions step by step, I am pretty sure the solution is there.
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
I've resolved my problem -- there was wrong string in APOL_main.slc: instead APOL_ComImpSForAIs.slc was APOL_ComImpSForAIs.scl. I don't how this could happen, though.
Glad to hear you have solved your problem but I have some trouble to understand what has gone wrong with the APOL_main.slc file unless you told me that you have manually edited it to change some things. I have never read any post about such kind of errors.
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
I installed the Apol Pack and now everytime I try to load a saved game it minimises the game and I get some SLIC error message saying the request to find unit is out of bounds (or somesuch). Its driving me mad - any suggestions before I use the CTP2 disk as a coaster?
I think your SAP2 files have not been unzipped at the right place. Check your CtP2 folder and you should see that some folders have been duplicated, if this is the case it means the CtP2 software can't find the files and thus can't load the game.
Remember you need the latest CtP2 patch, Modswapper and to change DebugSlic=yes to DebugSlic=No in your userprofile.txt file.
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
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