The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
There you are in the Industrial Age and you capture a city. So the first thing you have to build is the same granary or shrine that you were building in your cities all those millenia ago. This has got to be totally unrealistic:
Peter, you don't understand. The building is in the city historic district, so it MUST be restored exactly the way it was.
Concrete, Abstract, or Squoingy? "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
I downloaded the zip from thi sthread and installed it into the scenario ( SPQR ) I was playing.
Couple of minor things ( undefined "i" variable @ line 5225 - is there an update for this & the advance for diplomat needed to change ) but other wise a great change.
The AI is very active, making & breaking pacts with each other etc.
Thought it mightspoil it as research pacts seem to be in vogue, but after they expire it seems to be a while until it offers again.
One observation/request.
Is it possible for the AI NOT to exchange specific advances. I can see some stuff that appears to refer to research, but not exchanges of advances.
Love the way that embassies are re-established on cease-fire !
Comment