I'll start the thread.
This thread's all about Peter's new diplomod SLIC. Any comments/bug reports/etc in here.
BUGS:
1. I got a proposal last night from the Mongolians, and in the same turn completed a wonder. The wonder completely over-rode the proposal. I still had the "The Mongolians have sent a proposal" message, but no proposal.
2. I conquored the Civ next to me (the capital was within 10 squares) on turn 20. It had no defenders, it was the only city the civ had, so I'd killed the lot of them, and I get told they surrendered. Just seemed funny they can surrender when none of them are alive.
RESEARCH PACT:
I'm with David here in saying, they're too powerful. It killed a game for me last night. I was in a tri-nation research pact where all three of us had the pacts with each other. We literally FLEW through the tech tree. Hate to be insulting, but it felt like I'd loaded up Civ3 with it's AI-Tech-trading V1.17 patch issue.
EMBASSIES:
The AI should accept: "You built embassy here if I build embassy there" deals. It's fair.
MILITARY:
Dunno what the difference is, but the AI is now a huge push-over. No army, no defense, no units basically.
This thread's all about Peter's new diplomod SLIC. Any comments/bug reports/etc in here.
BUGS:
1. I got a proposal last night from the Mongolians, and in the same turn completed a wonder. The wonder completely over-rode the proposal. I still had the "The Mongolians have sent a proposal" message, but no proposal.
2. I conquored the Civ next to me (the capital was within 10 squares) on turn 20. It had no defenders, it was the only city the civ had, so I'd killed the lot of them, and I get told they surrendered. Just seemed funny they can surrender when none of them are alive.
RESEARCH PACT:
I'm with David here in saying, they're too powerful. It killed a game for me last night. I was in a tri-nation research pact where all three of us had the pacts with each other. We literally FLEW through the tech tree. Hate to be insulting, but it felt like I'd loaded up Civ3 with it's AI-Tech-trading V1.17 patch issue.
EMBASSIES:
The AI should accept: "You built embassy here if I build embassy there" deals. It's fair.
MILITARY:
Dunno what the difference is, but the AI is now a huge push-over. No army, no defense, no units basically.
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