Hi everyone,
Just wanted to ask a couple of questions; what do you think of special units - like in Alexander scenario? I was thinking of something similar in the Habsburg one I'm working on...e.g. If Charles V visits a Habsburg city then player 1 gold increases (he gets more taxes out of the citizens)...this seems historically accurate, also Charles' capture of Francis I allowed him to dictate quite incredible terms from the French (and guaranteed the hatred of Francis). Is this more fun, or does it distract?
Tigger
Just wanted to ask a couple of questions; what do you think of special units - like in Alexander scenario? I was thinking of something similar in the Habsburg one I'm working on...e.g. If Charles V visits a Habsburg city then player 1 gold increases (he gets more taxes out of the citizens)...this seems historically accurate, also Charles' capture of Francis I allowed him to dictate quite incredible terms from the French (and guaranteed the hatred of Francis). Is this more fun, or does it distract?
Tigger
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