Hi everyone, this is still tentative, but I couldn't hold myself back any longer I am working on a mod.
It Will Feature-
Bundling the Fixmod, Diplomod, Ctymod, And possibly City Expansion Mod.
- New terrain Stats
-Completely New Tech Tree (or not)
- Units- you name it, ive got it
- A few new buildings, wonders,
SLIC
- Each civ gets a Unique unit- in some cases 2.
- The most innovative feature- Each civ will start with a Leader Unit as well as settlers- should this unit die, the civ that killed it gets all the remaining cities and units
This will take a while- though ive proven to myself I can add units, building, wonders, and advances (finally)
Also- I really need feedback on several things
First- suggestions
SLIC- theseres a thread I have for that in CTP2: Creation
Also- I still dont have unique Units for Several civs (though I replaced the boringest ones like Nicaragua):
Australia (Dale ), Polish, Assyrians, Hebrews, Thai, Indonesians, Polynesians, Dutch, Sottish, French.
Any help here would also be nice.
Thanx.
-CB
It Will Feature-
Bundling the Fixmod, Diplomod, Ctymod, And possibly City Expansion Mod.
- New terrain Stats
-Completely New Tech Tree (or not)
- Units- you name it, ive got it
- A few new buildings, wonders,
SLIC
- Each civ gets a Unique unit- in some cases 2.
- The most innovative feature- Each civ will start with a Leader Unit as well as settlers- should this unit die, the civ that killed it gets all the remaining cities and units
This will take a while- though ive proven to myself I can add units, building, wonders, and advances (finally)
Also- I really need feedback on several things
First- suggestions
SLIC- theseres a thread I have for that in CTP2: Creation
Also- I still dont have unique Units for Several civs (though I replaced the boringest ones like Nicaragua):
Australia (Dale ), Polish, Assyrians, Hebrews, Thai, Indonesians, Polynesians, Dutch, Sottish, French.
Any help here would also be nice.
Thanx.
-CB
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