quote: Originally posted by Morgoth on 01-27-2001 03:43 AM Wes What numbers should I use for any of my units? Blue O - have you tried compressing your sprites? The files I downloaded were massive so I guess you're using uncompressed files to create the Sprite. |
Yup, I am using uncompressed files, however, that's not the reason the sprites are so huge. When I was making those sprites, I kept getting no pixel associated with the alpha error. Browsing through the ctp1 creation forums, someone mentioned that pure black pixels are evil, so wanting to fight evil, I made all pure black pixels in the alpha image to 1,1,1. That worked, but the end result is the huge spirte you see.
But recently, after much trial and error and sheer luck, I discovered how to make a spirte using pure black evil pixels! Alas, its too late for the poor sprites I've already uploaded, but I'm using the new technique to make three new sprites for version 1.03 of my mod. I even remade one of the old sprites and was overjoy to find that its size has being reduced from 3meg to 300k.
By the way, I renumbered my sprites to the 201->225 block and changed the newsprite.txt to reflect that. I keep getting gu00.spr not found on asset tree error.
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