Wes,
Any chance of you putting together something here listing which sprite numbers go with which units in your mod (and possibly assigning new numbers for the new available units)?
I wanted to add some of BlueO's units to my defaut installation directory structure as well as your units but they conflict. I have been looking at the new units in the DB and they all conflict with each other. This makes it pretty much imposible to add new units without renumbering everything in all the related files. It seems to me we should have a new thread tracking all the sprite numbers so people would be able to tell what number to assign to their new sprites. This way there would be no conflict and all the new units could easily be added to the default structure (for people such as myself which are tired of screwing around with all the load game errors and want them in the default directories).
Since your mod is the defacto standard and you kind of already started this with it, it only seems logical to base all numbering on it. Possibly, Markos could make it a sticky thread and we could keep it updated as new units are added.
In particular, I would like to see the CtP2 units, CtP1 units, Harlan's units (WW2, etc), BlueO's Hi-Tech and misc Amazon/Rogue and the existing other units in the CtP2 DB. Oh, and the WW2 scenario new units.
Just a thought but it would sure make life a lot easier, especially if it was done before all numbering got totally out of control.
<font size=1 face=Arial color=444444>[This message has been edited by skorpion59 (edited January 23, 2001).]</font>
Any chance of you putting together something here listing which sprite numbers go with which units in your mod (and possibly assigning new numbers for the new available units)?
I wanted to add some of BlueO's units to my defaut installation directory structure as well as your units but they conflict. I have been looking at the new units in the DB and they all conflict with each other. This makes it pretty much imposible to add new units without renumbering everything in all the related files. It seems to me we should have a new thread tracking all the sprite numbers so people would be able to tell what number to assign to their new sprites. This way there would be no conflict and all the new units could easily be added to the default structure (for people such as myself which are tired of screwing around with all the load game errors and want them in the default directories).
Since your mod is the defacto standard and you kind of already started this with it, it only seems logical to base all numbering on it. Possibly, Markos could make it a sticky thread and we could keep it updated as new units are added.
In particular, I would like to see the CtP2 units, CtP1 units, Harlan's units (WW2, etc), BlueO's Hi-Tech and misc Amazon/Rogue and the existing other units in the CtP2 DB. Oh, and the WW2 scenario new units.
Just a thought but it would sure make life a lot easier, especially if it was done before all numbering got totally out of control.
<font size=1 face=Arial color=444444>[This message has been edited by skorpion59 (edited January 23, 2001).]</font>
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