Same for me , ... and keep up the good work Dale !
Thanks!
Thanks!
But the "array out of index" bug is. I know what it is now. It's when the "player[DIP_civx]" variable goes out of the amount actually there. Basically, the script trys to make a call to a player number that isn't there. I did a quick test on my machine and found that changing:
I just don't know if it was an isolated incident.
But the "array out of index" bug is. I know what it is now. It's when the "player[DIP_civx]" variable goes out of the amount actually there. Basically, the script trys to make a call to a player number that isn't there. I did a quick test on my machine and found that changing:
I just don't know if it was an isolated incident.| quote: Originally posted by Changmai Beagle on 01-18-2001 08:16 PM I'll probably wait until version 3.0 so that's my vote. (But just in case - in which files would I change the numplayers and the considerdiplo.... statements?) |
| quote: P.S Thanks for all the effort. Sounds good and I look forward. |
| quote: P.P.S It might be a while before you see any mods from me, being a beagle of little programming ability. For example. I was trying to do a bit of tweaking the other day and couldn't figure out why I was crashing. Then I realized I had left Net Nanny on and she had edited out all the "naughty bits", like "bomb_cabinet". |

| quote: Originally posted by Changmai Beagle on 01-18-2001 08:16 PM I'll probably wait until version 3.0 so that's my vote. (But just in case - in which files would I change the numplayers and the considerdiplo.... statements?) |
| quote: P.S Thanks for all the effort. Sounds good and I look forward. |
| quote: P.P.S It might be a while before you see any mods from me, being a beagle of little programming ability. For example. I was trying to do a bit of tweaking the other day and couldn't figure out why I was crashing. Then I realized I had left Net Nanny on and she had edited out all the "naughty bits", like "bomb_cabinet". |



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