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  • #31
    quote:

    Originally posted by joe77 on 01-11-2001 04:57 AM
    hey dale ...where do you find the road stuff ??
    in the strategies.txt
    look for RoadUtilityBonus

    Comment


    • #32
      Hmmm...... having trouble getting AI to build diplos. If I give him a diplo, he gets stuck in diplo. However on the plus side, I actually got this request from the Greeks:

      - They requested 200 gold in a haughty tone.
      - I refused.
      - They threatened war.
      - I still refused.
      - They declared war.

      After declaring war, they sent a couple of stacks at me, which I brushed off and they requested a cease-fire.

      This is the weekends goals:

      1 - Make the AI build diplos.
      2 - Make the AI pursue diplo functions as per their government (communist with other communist, repub with other repubs, etc) Birds of a feather flock together basically.
      3 - Make the AI pursue diplo functions based on their personality. Eg. Militarilist leaders pursue demands/threats. Scientists pursue advances/research pacts. Etc.

      ------------------
      Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

      Comment


      • #33
        Hmmm...... having trouble getting AI to build diplos. If I give him a diplo, he gets stuck in diplo. However on the plus side, I actually got this request from the Greeks:

        - They requested 200 gold in a haughty tone.
        - I refused.
        - They threatened war.
        - I still refused.
        - They declared war.

        After declaring war, they sent a couple of stacks at me, which I brushed off and they requested a cease-fire.

        This is the weekends goals:

        1 - Make the AI build diplos.
        2 - Make the AI pursue diplo functions as per their government (communist with other communist, repub with other repubs, etc) Birds of a feather flock together basically.
        3 - Make the AI pursue diplo functions based on their personality. Eg. Militarilist leaders pursue demands/threats. Scientists pursue advances/research pacts. Etc.

        ------------------
        Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

        Comment


        • #34
          I like the way people are approaching AI changes. Set goals then try to achieve them. I think we have a great opportunity to recreate CtP2 as a playable game.

          Keep the ideas flowing.

          ------------------
          History is written by the victor.

          Comment


          • #35
            I like the way people are approaching AI changes. Set goals then try to achieve them. I think we have a great opportunity to recreate CtP2 as a playable game.

            Keep the ideas flowing.

            ------------------
            History is written by the victor.

            Comment


            • #36
              Dale - Your changes are encouraging. You might want to communicate what you are doing and what you've found with Wes as he is seeking input on what changes ot make to create a revised mod pack.

              ------------------
              'Blood will run'
              'Blood will run'

              Comment


              • #37
                Dale - Your changes are encouraging. You might want to communicate what you are doing and what you've found with Wes as he is seeking input on what changes ot make to create a revised mod pack.

                ------------------
                'Blood will run'
                'Blood will run'

                Comment


                • #38
                  Have got the diplomacy mod happening well, intertwined with Blueo's frenzy mod (See general forum for teaser readme). It is however, the ai.slc I downloaded last friday, so the script may have errors. Since I don't have a website, who wants to host the zip file for me?

                  ------------------
                  Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

                  Comment


                  • #39
                    Have got the diplomacy mod happening well, intertwined with Blueo's frenzy mod (See general forum for teaser readme). It is however, the ai.slc I downloaded last friday, so the script may have errors. Since I don't have a website, who wants to host the zip file for me?

                    ------------------
                    Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

                    Comment


                    • #40
                      Dale, I could do it for you, I will send you an email
                      Apolyton QuickStart for CTP PBEM

                      Comment


                      • #41
                        Dale, I could do it for you, I will send you an email
                        Apolyton QuickStart for CTP PBEM

                        Comment


                        • #42
                          Ready for ddl on King Arthur's Court... I'll try the mod later tonight. But just from reading into some of the changes it looks really good... nice job Dale.

                          Rich

                          Comment


                          • #43
                            Ready for ddl on King Arthur's Court... I'll try the mod later tonight. But just from reading into some of the changes it looks really good... nice job Dale.

                            Rich

                            Comment


                            • #44
                              Am emailing version 2.1 of the mod to Rich this morning. Here's a short rundown of changes from 2.0:

                              - Name change to Diplomod 2.1.
                              - Made it generic, should work with any other mods, not just frenzy AI.
                              - Supports frenzy AI 1.02 (just a little change of the script is needed)
                              - Cleaner and meaner.

                              ------------------
                              Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

                              Comment


                              • #45
                                Am emailing version 2.1 of the mod to Rich this morning. Here's a short rundown of changes from 2.0:

                                - Name change to Diplomod 2.1.
                                - Made it generic, should work with any other mods, not just frenzy AI.
                                - Supports frenzy AI 1.02 (just a little change of the script is needed)
                                - Cleaner and meaner.

                                ------------------
                                Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

                                Comment

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