Sorry in advance for the length...
I recently finished a hard-level game with some customized civs which had some examples of what you guys are talking about.
Perhaps the government types or aggression factor has something to do with fixing the AI?
I hope this information can be of some help.
Here is the overview of my game.
Central Continent (mostly plains, few rivers, with large mountain ranges in the center)
-The Byzantines (player, CEASAR, SCI_MANY) Was Monarchy, Theocracy, Democracy, Corporate Republic, then Virtual Democracy. Won by Science Victory in 2250 with 62 cities. Peace treaties refused by the Mayans and Arabians. Science pacts with Greeks and Carthaginians. Trade pact with Carthaginians. Alliance with Carthaginians. All pacts and treaties were initiated by the player.
-The Nicaraguans (STALIN, WAR_FEW) were defeated early by the player while in Tyranny. They had no contact with anyone. They were in the Ancient Age.
Northern Continent (Large forests and some grasslands, plains farther south)
-The Greeks (CEASAR, WAR_FEW) were Fascist for most of the game, then went to Corporate Republic when it was available. They were in constant war with the Native Americans and the Arabians, went to war with the Mayans after a long time (though did nothing against them), went to war with the Indians after the player began building the Solaris Wonder and were on bad terms with everyone else. They were on good terms with the player after regular donations of gold and technology. At the end of the game, they had conquered four cities (two Arabian, two Indian). They ended the game a Corporate Republic with 13 cities. The main Greek countryside was mostly plains. They made it to the Genetic Age with some help from the player.
-The Arabians (customed civ, DEGAULLE, WAR_FEW) were Fascist when first encountered, and remianed so for the entire game. They were in a constant state of war with the Native Americans, the Greeks, and the Indians. They were on bad terms with everone else. They ended the game a Fascism with 5 cities. They managed to capture one NA city early, and the NA's did not bother to retake it, even though it was in the middle of NA lands. The Arabian countryside was almost entirely forest and tundra. They remained in the Modern Age.
-The Native Americans (NADER, WAR_FEW) were Democracy when encountered, and remianed so until Corporate Repblic was available. As stated above, they were in constant war with the Greeks and Arabians. They were on bad terms with everyone else. The NA lands were mostly forest with some grassland. They eventually colonized some islands to their south peacefully. They ended the game a Corporate Republic with 12 cities. They remianed in the Modern Age.
Western Continent (forest, swamp, and grassland)
-The Indians (STRANGELOVE, SCI_MANY) were Democracy the entire game. They were at war with the Carthaginains, the Mayans, and the Greeks. India was mostly forest and swamp, with large cities in the western grasslands. The Indians did some colonizing outside of their home continent, but the colonies were taken by the player. They ended with 8 cities (about 17 before the player took many through cyber ninjas/egalitarian act). The Indians made it to the Genetic Age on their own.
Southern Islands (grasslands, mountains, and forest)
-The Carthaginians (customed civ, GHANDI, SCI_FEW) were Fascism when first encountered, but changed to Democracy when available, then to Corporate Republic. They were in constant war with the Mayans and Indians, allied with the player (after massive aid in the form of gold and techs) and on bad terms with eveyone else. The Carthaginians were large colonizers in the beginning, but their overseas colonies were all conquered by the Mayans and the Indians. The Carthaginians' home island was almost entirely plains, with some desert. They ended with 14 cities (four given by the player) and a Corporate Republic. They made it to the Genetic Age with massive help from the player.
-The Mayans (STALIN, WAR_FEW) were Fascism when encountered, and remianed so until losing a major war with the player (whereupon four Mayan cities, including the capital, were nuked), whereupon they became a Corporate Republic after a while. The Mayans ruled two large islands. One (the home island) was very mountainous and forested- the major cities were in the grassland (those were the ones nuked, BTW). The second island was largely conquered from the Carthaginians, and was mostly forest with some grassland and mountians. The Mayans started (and never finished) wars with the Carthaginians, the Indians, and the Greeks, and eventually accepted a cease-fire initiated by the player after losing about 6 cities. The Mayans ended with about 11 cities in the Modern Age, though they had about 20 at their height. They did capture 4 cities in India, and took 3 cities on the Carthaginian home island.
Most of the conquering aside from the loss of the Carthaginian colonies was after Cargo Helicopters became available to transport infantry units. A great deal of fighting was done with Tanks, Fascists, and Machine Gunners. The Mayans liked aircraft and did periodic bombardments on cities.
Again, sorry for the length, but I hope this information is of some use.
I recently finished a hard-level game with some customized civs which had some examples of what you guys are talking about.
Perhaps the government types or aggression factor has something to do with fixing the AI?
I hope this information can be of some help.
Here is the overview of my game.
Central Continent (mostly plains, few rivers, with large mountain ranges in the center)
-The Byzantines (player, CEASAR, SCI_MANY) Was Monarchy, Theocracy, Democracy, Corporate Republic, then Virtual Democracy. Won by Science Victory in 2250 with 62 cities. Peace treaties refused by the Mayans and Arabians. Science pacts with Greeks and Carthaginians. Trade pact with Carthaginians. Alliance with Carthaginians. All pacts and treaties were initiated by the player.
-The Nicaraguans (STALIN, WAR_FEW) were defeated early by the player while in Tyranny. They had no contact with anyone. They were in the Ancient Age.
Northern Continent (Large forests and some grasslands, plains farther south)
-The Greeks (CEASAR, WAR_FEW) were Fascist for most of the game, then went to Corporate Republic when it was available. They were in constant war with the Native Americans and the Arabians, went to war with the Mayans after a long time (though did nothing against them), went to war with the Indians after the player began building the Solaris Wonder and were on bad terms with everyone else. They were on good terms with the player after regular donations of gold and technology. At the end of the game, they had conquered four cities (two Arabian, two Indian). They ended the game a Corporate Republic with 13 cities. The main Greek countryside was mostly plains. They made it to the Genetic Age with some help from the player.
-The Arabians (customed civ, DEGAULLE, WAR_FEW) were Fascist when first encountered, and remianed so for the entire game. They were in a constant state of war with the Native Americans, the Greeks, and the Indians. They were on bad terms with everone else. They ended the game a Fascism with 5 cities. They managed to capture one NA city early, and the NA's did not bother to retake it, even though it was in the middle of NA lands. The Arabian countryside was almost entirely forest and tundra. They remained in the Modern Age.
-The Native Americans (NADER, WAR_FEW) were Democracy when encountered, and remianed so until Corporate Repblic was available. As stated above, they were in constant war with the Greeks and Arabians. They were on bad terms with everyone else. The NA lands were mostly forest with some grassland. They eventually colonized some islands to their south peacefully. They ended the game a Corporate Republic with 12 cities. They remianed in the Modern Age.
Western Continent (forest, swamp, and grassland)
-The Indians (STRANGELOVE, SCI_MANY) were Democracy the entire game. They were at war with the Carthaginains, the Mayans, and the Greeks. India was mostly forest and swamp, with large cities in the western grasslands. The Indians did some colonizing outside of their home continent, but the colonies were taken by the player. They ended with 8 cities (about 17 before the player took many through cyber ninjas/egalitarian act). The Indians made it to the Genetic Age on their own.
Southern Islands (grasslands, mountains, and forest)
-The Carthaginians (customed civ, GHANDI, SCI_FEW) were Fascism when first encountered, but changed to Democracy when available, then to Corporate Republic. They were in constant war with the Mayans and Indians, allied with the player (after massive aid in the form of gold and techs) and on bad terms with eveyone else. The Carthaginians were large colonizers in the beginning, but their overseas colonies were all conquered by the Mayans and the Indians. The Carthaginians' home island was almost entirely plains, with some desert. They ended with 14 cities (four given by the player) and a Corporate Republic. They made it to the Genetic Age with massive help from the player.
-The Mayans (STALIN, WAR_FEW) were Fascism when encountered, and remianed so until losing a major war with the player (whereupon four Mayan cities, including the capital, were nuked), whereupon they became a Corporate Republic after a while. The Mayans ruled two large islands. One (the home island) was very mountainous and forested- the major cities were in the grassland (those were the ones nuked, BTW). The second island was largely conquered from the Carthaginians, and was mostly forest with some grassland and mountians. The Mayans started (and never finished) wars with the Carthaginians, the Indians, and the Greeks, and eventually accepted a cease-fire initiated by the player after losing about 6 cities. The Mayans ended with about 11 cities in the Modern Age, though they had about 20 at their height. They did capture 4 cities in India, and took 3 cities on the Carthaginian home island.
Most of the conquering aside from the loss of the Carthaginian colonies was after Cargo Helicopters became available to transport infantry units. A great deal of fighting was done with Tanks, Fascists, and Machine Gunners. The Mayans liked aircraft and did periodic bombardments on cities.
Again, sorry for the length, but I hope this information is of some use.
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