I have been testing out some of the mods that have been suggested for making the AI more aggressive. I implemented Matte979 and other suggestions and was quite surprised at the increase of aggression in the early game.
However it seems there is another problem. If you are the most powerful civ you will not be attacked. In the test game there are 8 civs, 2 peace treaties, 2 civs that hate me with cease fires that are very old and then the rest dislike me. I am laying on HARD for this test.
I am ranked #1 because af an immense economy despite being behind in tech and military.
To see if I would be attacked I disbanded ALL of my units and just ran 50 turns.
Not one attack. A few offers to exchange maps and a couple of spy attampts.
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So in other words, the mod only works if you are weaker than the computer, which doesn't last long in my games.
I am going to start hunting for the code to change this if anyone knows whare it is and how to change it....
However it seems there is another problem. If you are the most powerful civ you will not be attacked. In the test game there are 8 civs, 2 peace treaties, 2 civs that hate me with cease fires that are very old and then the rest dislike me. I am laying on HARD for this test.
I am ranked #1 because af an immense economy despite being behind in tech and military.
To see if I would be attacked I disbanded ALL of my units and just ran 50 turns.
Not one attack. A few offers to exchange maps and a couple of spy attampts.
---
---
So in other words, the mod only works if you are weaker than the computer, which doesn't last long in my games.
I am going to start hunting for the code to change this if anyone knows whare it is and how to change it....
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