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PBEM Challenges - Part III

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  • PBEM Challenges - Part III

    Like I said, I should be back before May, and then I can resume my fun killing

  • #2
    Okay Frozzy a.k.a redbull ... Good to see you back. And thanks for starting a new thread before the other one reached its limit. 500 is the limit?

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    • #3
      Yeah... it used to be 150, but that was miniscule for these sorts of threads, so 500 is now the limit.

      And thanks for the welcome back

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      • #4
        Originally posted by Lung in part PBEM Challenges - Part II
        BC6 Turn 131 to DoveDick

        A pissant warrior managed to destroy a city of mine defended by a phalanx! How is that possible? Stupid #%$&!@# CTP!!!

        That bastard warrior is doomed
        Strange things happens. Sometime you get a the feeling, that some have playing/fumbling (choose yourself) with the original files in the gamedata folder.

        Take my game with Math - I mean..... Can anybody remember, that a SOTL have lost to an longboat when the SOTL was the attacker?!?!!?

        Not that I am disappointed with the result - it was my longboat and I didn't expect it to exist after that turn when it spotted that SOTL.

        Personally I didn't hesitate to attack an AI longboat with one of my SOTLs just a few turns back in the same game when an AI pirated one of my traderoutes. If I had known it could loose, then I might have called the attack off, as the SOTL was needed "fit for fight" somewhere else.

        And now to something completely different: A landbridge is found between the American (me) and the Australian (Lung) nations.

        Should I end the war with the silly AI and turn towards a (hopefully more) smarter target?

        Or should I just wage war on two fronts
        First they ignore you. Then they laugh at you. Then they fight you. Then you win.

        Gandhi

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        • #5
          Just which landbridge are you talking about, BudgieBeak? Not the one with the awaiting ambush, i hope (for you )? A landbridge and a sea pass all in one!

          Come pick on me, you sucker for punishment Better you waste your time trying to impact on me than pick off AI cities at your whim No fair. First, i get stuck at the arse-end of the world with no way off. Then, i find no AI in sight for me to obtain new cities, technologies, etc

          If i can overcome these handicaps, i can overcome just about anything After all, it took a garden of Eden vs my frozen hell for Quinns to overcome me

          BC6 Turn 134 to CraneCrap

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          • #6
            Originally posted by Lung
            If i can overcome these handicaps, i can overcome just about anything After all, it took a garden of Eden vs my frozen hell for Quinns to overcome me


            I saw your "frozen hell". Don't exagerate. You had good forest and ocean to start. How about a dual-duel match Lung? That way you can't complain. Birdman and I are playing that format now. It is completely even. Oh, no, then you wouldn't have an excuse would you?

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            • #7
              Quinns defeated Mathemagician at turn 144.

              Good game Math! Better luck next time.

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              • #8
                Originally posted by quinns




                I saw your "frozen hell". Don't exagerate. You had good forest and ocean to start. How about a dual-duel match Lung? That way you can't complain. Birdman and I are playing that format now. It is completely even. Oh, no, then you wouldn't have an excuse would you?
                Those games are not completely even anymore. I have no doubt anymore, that you will run with the honor in both games.

                For the dual games? I say I will NOT start more dual games. I simply don't like to know, where my opponents are (more correct - that they know where I am ), and that they are able to guess much too much about my nation (direction for expansion, tradegoods/income, fertility etc.).
                First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                Gandhi

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                • #9
                  Originally posted by TheBirdMan


                  Those games are not completely even anymore. I have no doubt anymore, that you will run with the honor in both games.

                  For the dual games? I say I will NOT start more dual games. I simply don't like to know, where my opponents are (more correct - that they know where I am ), and that they are able to guess much too much about my nation (direction for expansion, tradegoods/income, fertility etc.).
                  I appreciate that, Birdman -- and thanks. But without the dual-duel HOW WILL I EVER SHUT LUNG UP??!!

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                  • #10
                    Lung will NEVER shut up

                    The Dual-duel format is the only way to have a truly even match-up. However, if starting positions are too lopsided, the advantage still lies with the player who gets the best location in the first game. Unless of course you start both games at once, which i expect that's what you do

                    As for my starting location, Quinns, no, it WAS crap. I had a forest start on a 3-tile river surrounded by a swamp the size of Western Australia! You, on the other hand, had a 100-tile river on jungle with endless mountains for the perfect gold/food/production triple-whammy. Being able to build cities a single turn away from the city of origin is an enormous advantage over having to plod across swamp for twenty turns to find a location only good enough for a city or two. Then of course the handicap is increased by huge borders with little production to defend it.

                    The fault's not with you, Quinns, but with Craptivision for making rivers the be-all-and-end-all of city sites. The whopping 5-gold/5-food/5-production bonus is too huge to overcome. The only reason i survived this far in BC6 is because i was isolated and too far away for BirdBreath to reach me. Even then i had a better starting location and an oppenent too far away to attack me at my most vulnerable. At least Civ3 doesn't rely on rivers to make a player competitive. The terrain mix is far more varied than CTP. At one extreme, you can get entire sections of map exclusively one terrain type in CTP. What was Craptivision thinking?

                    Civ games shouldn't be like a game of dice where your fate lies totally in your luck of the draw. Civ should be more like a complex game of cards where you have to play with what you get, but can overcome a poor hand with skill and cunning

                    At least with your challenge concept, more games can be played to show who the better players are, but CTP shows that starting location is the greatest single influence on the final result. I have won every game i have started (with one notable exception . I would have won that if i didn't have scruples, dammit ), and lost every game i didn't with one exception. Even then it took an incompetent opponent to let me into the game

                    I would like to play you some time in the future, Quinns, but i need to downgrade my already low participation due to imminent study and family commitments. Maybe after i get a faster computer which will save me the 5+ minutes it currently takes me to open a turn. Hopefully later this year we can have a dual-duel showdown

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                    • #11
                      * see next post *
                      Last edited by quinns; February 12, 2003, 13:19.

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                      • #12
                        Okay, Lung! 5 + minutes to open a turn No wonder you don't play much anymore. Sure, once you upgrade your 1970's computer to something made at least in the 1980's we'll play! Yes, dual-duel starts both games at the same time so it is, as you say, even.

                        Granted, I did have a better start in our game -- It is why I'm an advocate of the dual-duel format in challenge games. BUT, I think you could have done more with your position.... Look at all that good forest, ocean, hills, and mountains that you had. (Sorry, I couldn't let you get away with THAT "swamp the size of Australia" CRAP! )

                        [To open the below lungstart.bmp (really a .csg file), right click on it and save it as LUNGSTART.CSG, then double click it where you save it. It should open as a saved ctp pbem turn.]
                        Attached Files
                        Last edited by quinns; February 12, 2003, 14:19.

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                        • #13
                          Originally posted by TheBirdMan


                          Those games are not completely even anymore. I have no doubt anymore, that you will run with the honor in both games.
                          You are slow aint you Steve - I thought you would do much better than that .
                          First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                          Gandhi

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                          • #14
                            I couldn't find him! I was searching for Lung's Capitol to my SOUTH WEST because I saw a Warrior come from that direction. (All along he was away to my south EAST. Serves me right. )

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                            • #15
                              Birdman 80 - Laberynt and Stonehenge finished, Chichen Itza in 10.

                              Gundpowder in 2, SCI 530
                              32 cities almost all building MILLS

                              I'm first on graph... bird is 4th

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