Pete, I was refering to the rules, yes, but simply because I don't know how the ranking system works.
It is amazing how the ranking system changed but rules remained the same. I though you and Garry had changed a couple of rules But when I said I want to see full rules from both I meant ranking system incuded
I distinguish in your posts an anxiety whether poeple will drop their games because of the rankings or lose their interest or fun because of them. Wow, I didn't know that the ratings had that power. People come here to play not to get rated. From my experience you have to ask a new player if he wants to be rated and not vice versa. Yes, sometimes people ask for it but most of them simply don't. And I am sure that even if they were not permitted to be rated they would surely stay afoot and continue playing their games with the same joy
Now the rankings stand to rate people above all and the rest after. That is what its name defines, it's in the dictionary And you have the responsibility to ensure that people are equally and fairly rated. That's above all. The fun comes after. Because if the latter is your consern there are other ways to do that, more appropriate. What fun can I gain from poeple that can have unfairly high ranks even if I was one of them? I wonder... Either we make a ladder and rate people or make something else and have great fun.
Now can you explain to me how the hell Lung is on top of a game but goes down because of it as you mentioned above? Do you mean that he goes up slower than he would normally go if his opponents were tougher? Or do you mean that he actually loses because his opponents are weak?
For one thing I must admit that what I never liked in Quinns/Solver ranking system was the huge ups and downs But favoring people playing more games in both systems (?) might not be fair at all. Not sure if this is true, simply from what I read from your posts, but perhaps a formula that would give a slight advantage for been rated in many games but fading out as more games you add could be more fair, maybe not sure yet
It is amazing how the ranking system changed but rules remained the same. I though you and Garry had changed a couple of rules But when I said I want to see full rules from both I meant ranking system incuded
I distinguish in your posts an anxiety whether poeple will drop their games because of the rankings or lose their interest or fun because of them. Wow, I didn't know that the ratings had that power. People come here to play not to get rated. From my experience you have to ask a new player if he wants to be rated and not vice versa. Yes, sometimes people ask for it but most of them simply don't. And I am sure that even if they were not permitted to be rated they would surely stay afoot and continue playing their games with the same joy
Now the rankings stand to rate people above all and the rest after. That is what its name defines, it's in the dictionary And you have the responsibility to ensure that people are equally and fairly rated. That's above all. The fun comes after. Because if the latter is your consern there are other ways to do that, more appropriate. What fun can I gain from poeple that can have unfairly high ranks even if I was one of them? I wonder... Either we make a ladder and rate people or make something else and have great fun.
Now can you explain to me how the hell Lung is on top of a game but goes down because of it as you mentioned above? Do you mean that he goes up slower than he would normally go if his opponents were tougher? Or do you mean that he actually loses because his opponents are weak?
For one thing I must admit that what I never liked in Quinns/Solver ranking system was the huge ups and downs But favoring people playing more games in both systems (?) might not be fair at all. Not sure if this is true, simply from what I read from your posts, but perhaps a formula that would give a slight advantage for been rated in many games but fading out as more games you add could be more fair, maybe not sure yet
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