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  • #31
    Internet and Globesat

    Concerning Government...Fascism is generally the way to go if your already ahead. IF your behind and want to catch up via war, Comunism...

    If you are an isolationist, who doesnt care to be in last place. Might as well stick with Theocracy

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    • #32
      Oh yea. My Fascist theory is jsut that, a theory. Ive never been on the recieving end of a Fascist attack when ive had musketeers. So someone else can probably tell me i might be wrong.

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      • #33
        Fascism is a spectacular Government, with one ENORMOUS drawback...... when you change government, you lose all Fascists!!- This is not an issue, if the game is won in the modern era, but the Government just don't work later in the game.... I am in a PBEM with Quinns, and he over ran many of my cities, and annihilated another two civs.... then he could not attack anymore, cos he had reached the city limit for his Government.... He had me down to 15 cities, he had 70 or so.... But unhappiness crushed him for many turns, and I got back into the game (I was Technocracy)...
        He's back after a fashion...

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        • #34
          Originally posted by Gavrushka
          I think the biggest mistake people make is to Build too much rubbish in a city....
          I agree. Less city improvements means more gold therefore better science.
          Only build what is needed, never more. Especially when your cities are bellow population 10.

          Originally posted by faded glory
          Dont build universitys or Academys.
          Academies are much better than Publishing Houses. They give 1/2 science per citizen and plus 50% on city's science output.
          One Academy costs 4 gold maintanance. 1 gold gives 1,25 science under Theocracy. In a population 10 city one academy gives you 7 science and it wastes you 5 science from maintance cost so in large cities academies if combined with Publishing Houses and Universities it can boost your science.

          Originally posted by Lung
          Your stack of tanks makes nice target practice for bombers which soften them up for easy counter-strikes.
          That's why you never attack enemy troops in the open with stacks of tanks unless you can't do otherwise. You use aircrafts for that where you can bring them back to your bases on the same turn. If he has many active air defence units then send a decoy to pull all his air defence and then send the rest

          Originally posted by Maestro
          Question of course is, how long will CTP PBEM still run ?
          That is entirely up to us. I personaly will not give up my current games. I will go till the end.

          Originally posted by Maestro
          I NEVER use coliseums.
          What do you do in large cities above population of 12 on deity level, with no wonders that improves happiness? That is -11 with no improvements or specialists! I think the +2 happiness it gives it might be proved critical in some cases.

          Originally posted by MOBIUS
          Lastly City Walls in the most part are for wussies - they're unnecessary and you're not actually going to be foolish enough to be attacked first are you!!?
          Have you ever attacked a city built on grassland with no city walls and then attack with the same forces in a city built on forrest with city wall and with the same number of defenders? Maybe there is no reason to build city walls to every city of yours but in those near your borders you need to. And if you are about to build the alien project you need to double fortify those cities you are going to use to build the components cause you will see a massive attack from all the rest nations comming toward you and you will need to hold a few turns to complete the project but need strong defence and city walls is one of them.

          Originally posted by Gavrushka
          Cavalry are one of the most debated units in the game.... you either love em or hate them....yes they are great for a suprise attack..... they are the only unit that can attack by suprise from outside a cities bounds apart from Samurai and Knights..... Problem with them is they are not gonna defend the city - so yeh they are good for a loot attack....but VERY expensive to build...
          Knights, Cavalry, Tanks, Fusion Tanks are the best units each one on their age for aggressive play. Use them and your opponent will have troubles

          Originally posted by faded glory
          Early wonders are all False Glory!!!!! Ramayana, Sphinx, Labrinyth are a huge waste of production. They fail when you need them most!(renissance!) Stonehenge is the exception.
          I agree but Stonehenge too. The get obsolete too quickly. The only ones that are good is Chichen Itza, the best ancient wonder in my opinion and Confucius Academy

          Originally posted by Gavrushka
          Fascism is a spectacular Government, with one ENORMOUS drawback...... when you change government, you lose all Fascists!!
          It also doesn't take any gold bonus. Since the most likely when you get in the Genetic age is to change government unless you are in war state you shouldn't build fasists cause you are going to lose them all while if you had built MG intead you would still had them. Only build them if you are in war and send them in the first line so to die first

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          • #35
            Keygen wise and informative post thanks!
            He's back after a fashion...

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            • #36
              Originally posted by Keygen
              What do you do in large cities above population of 12 on deity level, with no wonders that improves happiness?
              A temple and theater give +3 happiness.
              With the nanopedia, each single entertainer gives +4 happiness.

              Of course, nanopedia is only available very late in the game, and you are in trouble if another nation captures it.
              veni vidi PWNED!

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              • #37
                well on that basis personally I would go for Sensorium... , I never considered building Nanopaedia for Happiness, more for Prod and Science...
                He's back after a fashion...

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                • #38
                  Does anyone use subs? What about stealth subs? Anyone have opinions on sea maps?
                  So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"

                  Comment


                  • #39
                    Subs are a superb unit.. Stealth units better still - A little know fact - subs and steatlh subs are excellent units for attacking coastal cities prior to unloading troops.... also there are some strange anomalies about back row ranged units not being able to damage ships and subs, and if u can outscience your opposition, subs versus sols are a very good battle, even if they have Battleships, you always end up with a wary opponent, reluctant to send exploration units out.. I have a map, which incorporates all areas of the game - it is four Islands, Identical, with a land bridge and single mountains at sea with 4 whales to each mountain.... The map was created by quinns, I am playing for the second time on this map, you learn an enormous amount from it, I will send it to you tonight...
                    He's back after a fashion...

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                    • #40
                      Agree with Gav's comments.

                      I took a undersea city from Maestro in the US game - protected by spacefighters and even a levitian. All defenders killed by ONLY ON STEATH SUB! Now I know this is a gamebug (has to be) - but it worked. I believe that if the underseacity been defended by only one sea-unit, I had failed.

                      Second.

                      The facist-musketeers question. I have seen it working. In Lung Fast with Lung/Stavros as facists and I, St.Jon and Paul as Commies (we were always 5-6-7-8 turns behind in techs, meaning we got marines 5-8 turns after they got facists and so on). Commies as allied against the facists.

                      I saw St. Jons great Indian nation be killed by Lung. Fast. Too fast. Jon did one - great - mistake. He builded battleships én mass - but only a few cannons. "Safety lines" made by musketeers and other medieval units one-by-one in lines. He couldn't hold Lung - and we couldn't help him.

                      I builded lots of cannons. Stacked them with no-ranges units in deeper rows. Stopping him and bombarding him before he reached my cities (with one exception). I could even attack Stavros and keep him back. Even re-conquering that city he took from me.

                      Then he turned back into his cave and stayed there .

                      But the gain Lung took by getting the whole indian nations with all the big cities - that was too much. Finally the Bird was shot down also (SniperLung ).

                      ANYWAY - WHAT A HEL. OF A GAME. I LOVED IT
                      First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                      Gandhi

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                      • #41
                        Thanks for the map Gavrushka, I will look at it when I get it.

                        Subs are a superb unit.. Stealth units better still
                        I usually build destoryers over battle ships, they move faster, cost half as less, see further, and can see your pesky subs

                        I took a undersea city from Maestro in the US game - protected by spacefighters and even a levitian. All defenders killed by ONLY ON STEATH SUB! Now I know this is a gamebug (has to be) - but it worked. I believe that if the underseacity been defended by only one sea-unit, I had failed.
                        So then the best unit to defend in a sea or costal city is ship
                        damn bugs
                        So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"

                        Comment


                        • #42
                          No, not alone. I do not think so.

                          But if you include one or two ships in the defenderstack, then maybe?!
                          First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                          Gandhi

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                          • #43
                            Max that strategy might work...you say it does so I believe you ! However, I dont know...Your pretty much doomed until you get Marines...of course Ive had in a few MP games where I was Fascist's attacking the muskets. A few players used to build Fort's on Roads...stack them with 4-6 muskets, rest cannon. Those held up very well.long enough for them to produce more muskets..and eventually get machine gunners..usaully took about 15 Fascists to break through. But by then he had machine gunners...and Fascist vs Machine Gunners/Artillery...is where it gets tough

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                            • #44
                              WOW thanks for all the tips, duly saved onto my hard drive to refine further.

                              Gav agreed on the subs thing, subs do the job when attacking coastal cities. I wondered why they did so well, you have answered it, back rows of stacks weakened.

                              GAV after playing with you and Black ice I don't yet feel good enough to join PBEM. Right now I get little time to play as I have a lot on my plate. And, I will have little time until Feb next year. I did visit the thread you mentioned but by the time I looked there was already a message that there was no more room for other players. Sorry I should have e-mailed you, just lazy I guess.

                              Well happy Xmas and merry new year (or something like that) Gav, Black ice, BerEx, Quinns, Saded glory, Locutus, Solver (I still chuckle to myself about the runnning beer), eli, Venger, Scouse gits, Dictatress, hexagonian, Wes, Mark G, Yin26, and anyone else I have forumed (can this be a verb) with since the new year along with those checking out his thread, even those that hate CTP.

                              ajsbkk@yahoo.com
                              Last edited by Boney; December 20, 2001, 10:04.

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                              • #45
                                Boney, this will upset a few people but it needs to be said.... Internet Players are usually far superior to PBEM players, not because they are 'Better' Players, but the experience that Internet Play gives you, the ability to readily see cause and affect means that in PBEM players are not usually as good.... there are a few players that play both..... berXpert and Franses being good examples.... I think both will readily agree that Internet Play has vastly improved there PBEM ability... I took over a PBEM game from another 'good' player fairly recently.... and was horrified at what I saw.... and this person was leading the game... Cities building Marketplaces that produced 10 gold, cities with 78 happiness building Coliseums.... Out-dated military, and undefended cities..... Aaaargghhh!
                                He's back after a fashion...

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